I think these changes are really cool and interesting.
I would probably bring my pally team back if they give them some sort of gap-closer or interrupt(range) for pvp.
I think these changes are really cool and interesting.
I would probably bring my pally team back if they give them some sort of gap-closer or interrupt(range) for pvp.
I'm not saying that it was, of course at lvl 52 I don't think I really know that I've been able to experience it yet. I love the utility offered so far. I guess my reply was somewhat selfish regarding the news that came from the Twitter chat yesterday.
But honestly, the news did make me second guess spending another few weeks leveling up another team because let's be honest, no one wants to devote a few months of time into something that is then no good.
Like I said, that''s something everyone should come to expect from expansions and even large patches. Even small patches, depends on Blizz's mood.Especially as a multiboxer. People end up changing compositions all the time because Blizzard changes {or UNchanges} something or to try something that might work better or because something didn't work out as well as expected. That's what RAF, boosting and heirlooms are for.
I can't even count how many full and partial teams I've leveled up before settling on my current one. Heck, I've even leveled up toons I have absolutely no intention of playing just because maybe someday I might. I've stuck with the healer and tank on this one, but the rest used to be all warlocks that I replaced one at a time. And before that, I probably went through about 5 other "main" teams. And I'm not even a FotM kind of player, that's all just figuring out what I really, really liked to play as a team instead of as individual characters!
Can't get attached to anything with an evolving game, just play what you enjoy until it's not fun anymore, then feel free to move on to something else. At the end of the day, you'll still have them in reserve in case you want to dust them off.
Blog : Herding Khats
Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
*Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*
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A team of everything feels like a job
I have 3 teams I run daily dungeons and VoA on as well as try to get as many as I can thru an ICC run. Basically no free time after that. I think I will change to one team for the beginning of Cataclysm and just roll with the punches instead of switching to FoTM.
It's not about being able to multibox it. It's about auras and judgements (certain ones at any rate) going away. One of the big benefits of a 4-5 paladin group was that you could stack auras and judgements so you got almost all pally benefits at the same time. It looks like that's going away, but we'll have to see how they do it exactly.
Also, $5 says Healing Hands (the AoE HoT they mentioned) will not stack x5.If it does, it may not matter what happens to JoLight.
Now playing: WoW (Garona)
moving once again to a f-ing proc system because some class is too easy to mbox.
nobody does boomchickens for this reason, oh you can box them but you really can't get the most out of them.
X Five, a Galakrond alliance guild for multiboxers
pally/shaman (thiliander/xenoca) , Shaman/Hunters (Zhedrar), Priest/Warlocks(Yarili,Yarlii,Yariil,Yarlli,Yarill)
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