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  1. #31

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    ...so are elemental shaman losing thunderstorm, or is that the 'mastery' skill? And hooray for totally retarded talents, like Souca said.
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  2. #32

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    I think elemental shamans get thunderstorm at level 10. That part is cool at least.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  3. #33

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    These talents mean nothing right now. All they've done is cut out the crappy talents, and they haven't gone through each tree with a fine toothed comb yet. In WotLK, everyone was getting psyched about resto shamans due to spirit link, but that was removed in place of riptide. It turned out that spirit link was too op, so they removed it.

    You have to let Blizzard have a chance here. These new talent trees have only been seriously considered for about a week. Surely you can't expect the finalized version yet..., the DK tree was in the works for almost 9 months, if not more, before they settled on what we have now. That is all of alpha and beta plus even a few months into the actual expansion. (and that was just 1 class) Does anyone else remember season 5?... exactly
    MASSOLIT

  4. #34

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    There is a blue post on mmo-champion that basically states Blizzard doesn't want hybrid specs. They basically said anytime a hybrid spec becomes popular it's because of players cherry picking talents between two trees to get an advantage in PvP. While I agree with their statement, isn't that part of balancing the game? To me it's just proof that they are using the minimum 31 point restriction to have an easier time balancing the game.

    Too bad... crazy specs were the most fun part of the game for me. This is one change that is likely to stay. I'll be curious to see what they're doing in the next expansion. Cata is nothing more than getting roughly the same abilities as you had before, just needing 5 levels to get back to pre-talent tree change. If they add 5 more talent points in whatever comes post-Cata, are they going to do the same? I can't see them just giving 5 more points in the current proposed trees as it would again become a balancing issue.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  5. #35

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    Actually, Paladins still have Flash of Light. So AoW is affecting the mid-range heal. Sure, we don't know how much we can do before we run out of mana, but... DAMN is anything+4x Rets looking good for Cata.

    Also, looking at the Necrotic Strike that's currently in beta... 4x DK's will be able to completely shut down ALL healing on a single target.

    <---Super excited.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  6. #36
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    Quote Originally Posted by Elektroz View Post
    You have to let Blizzard have a chance here. These new talent trees have only been seriously considered for about a week.
    Actually, didn't they say they had been working on this for quite a while now and it wasn't like they were starting from scratch?

    I think that is where a lot of rage is coming from: they are handing us a crayon drawing of stick figures in front of a house and telling us they have an art degree.

    Maybe I just misread this quote, but I got the impression they had put a little more work into it.

    We want to unveil the entire enchilada in the next beta build or so. Everyone here worked really hard to get the whole package to a relatively playable and polished state. In essence we're not announcing a future plan -- we're telling you how the game works today. It's all done.


    But no matter what, people have a right to like this or hate it. It will no doubt change many times over the next few months and who knows what the final result will be, but that doesn't negate or invalidate anyone's feelings about these changes. The main thing is that we shouldn't let our opinions of these changes be mistaken for justification to act like dicks to anyone who doesn't share our views.

    - Souca -
    This space for rent.

  7. #37

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    Hmm this is a note with the new ptr patch
    While this is a first pass on all of the talent trees, death knight, druid, paladin, warlock, Arcane mage, and Assassination rogue trees are not as far along as other specializations.
    So I guess commence QQing if your class wasn't listed.

  8. #38

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    Quote Originally Posted by Mosg2 View Post
    4x DK's will be able to completely shut down ALL healing on a single target.

    <---Super excited.
    Yeah, I'm excited about DKs. I think a ret+4DKs will be awesome, and even 2 ret 3 DKs

  9. #39

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    Quote Originally Posted by Mokoi View Post
    Yeah, I'm excited about DKs. I think a ret+4DKs will be awesome, and even 2 ret 3 DKs
    I understand the whole shutdown of healing, but the tools they will have overall i don't think will work well as a coherent group. At least with the rune functionality and amount of attacks you actually get.
    The Internet: We Know Drama
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  10. #40

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    No more DW+ Improve IT+ Unholy Presence+ Bloodcake+ Nercrosis

    Elementalists are gone. Get rid of Frostfire.

    Spriest + Sour Warding. /PUFF! Now I have to switch to Disc

    Moving Hellfire....hmmmm.....

    Are all DKs getting a permenant pet?

    Overall it is much cleaner.

    I'll wait for the final version (patch 4.4) before any decisions.

    I hope Dual-Spec will be lower cost and lower level. Will you be able to level as protect warrrior or paladin in Cata?

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