Blizzard Dev: Wow they're all nerd raging about our total lack of care about their real id privacy
Blizzard PR: QUICK LETS FUCK UP THEIR TALENT TREES SO THEY'LL FORGET ABOUT REALID!
Blizzard Dev: Wow they're all nerd raging about our total lack of care about their real id privacy
Blizzard PR: QUICK LETS FUCK UP THEIR TALENT TREES SO THEY'LL FORGET ABOUT REALID!
I can tell you one of my favorite parts of the game is doing non-cookie cutter builds. Multiboxing accentuates that because you can really focus on some abilities that wouldn't work well solo, while being able to ignore the shortcomings others may have.
The sky may or may not be falling. Haven't cancelled the accounts yet. Just lost motivation to play for the time being.
It could be a great things and lots of fun. My money is on the opposite. I've lost plenty of money in bets before![]()
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
This looks good to me, every class in the game right now has 1 or 2 at the most over-the-top cookie cutter builds, its terribly designed right now. I can see why they want to change it.
However, I am concerned about what is the total amount of pts in one tree? If its low then we will have a problem.
If 31pts covers 90% of the options in one tree then we're screwed. I hope there are less restrictions too, like stuff from the top of the tree.
Vek'linash - Alliance
Morra -5 man PVE <League of Crafters>
Prank - Rogue - Solo Toon
PVP Druid Team - Boxone, Boxtwo, Boxthree, Boxfour, Boxfive. 2 Resto, 3 Feral
After untwisting my panties a little bit, I've came to the following conclusion:
I like that they're taking out the meaningless talents to make a new talent point actually meaningful, but hate they're locking you into a talent tree until 31 points are spent.
There's hope in me that they get rid of that requirement, but I have a feeling that's the true motivation. The real problem Blizzard was having was with having a high-mid teir talent mixed with another high-mid teir talent in another tree causing too many combinations that they couldn't balance around.
Again, I see their point... I really do. I just don't want to look like every other moonkin/priest/warrior out there. Hopefully there's a ton of variability in a single tree allowing for variety.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
I think they should go the other way and add 300 talent points per build.
If only to see hilarious equations and over-thought out analysis over at EJ...
Wait so...
...you're forced into a cookie cutter build until level 70? My friend told me told me that nothing exciting is happening at level 70 these days.
I think I remember reading somewhere, on the internet, that Blizzard was saying in this new expansion we can expect to see level 85. We all know that the game doesn't start until the maximum level.
Soooooooo...
What was the problem again?
Don't forget to read the small print before you begin quoting me. I'm not talking about leveling talent builds, I'm talking about end game heroic instances and raiding talent builds. Thanks again to Svpernova09 for implementing [sarcasm] tags.
In the end game you're still forced to 31 points in a tree. We're talking about 31/38 points being in a single tree. How many of you have 82% of your talents all in one tree (the equivalent of 58 points)? Are you surprised when someone has less?
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
I feel like going backwards. remove CC/ anti-CC. less talents in the talent tree. Heck, we might as well just make the level cap 65. Or even better, build in some hypnosis in game UI, brain wash to erase my memory, make me start over again!
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