Quote Originally Posted by Teal View Post
If you are a disc priest and you want penance you have to max out the tree... if you are BM hunter and you want the spirit beast you have to max out the tree... The reality is that if you want to be a viable tank you have to cookie cut your talents to a certain point anyway... what is the difference? I can see how it would hose up some of your 5 man teams... but the game is not designed for your 5 man team team.

Rolls are already uniform, they are already cookie cutter. For a enhancement shaman to have to use a 2hd weapon until he can get DW is retarded. Why is it better to wait for spec defining abilities? Why should a Tank druid have to put points into resto to be able to get tank talents? Why should a resto shaman have to wait to get earth shield if it is a class defining talent? It is not like they were not going to take that talent anyway....
That's the point, I don't want penance. I have little use for a channeled spell given my playstyle. Before, I had that option. (based on assumption) Now I don't.

What's wrong with having retarded specs if that's more fun? Why does everything have to be cookie cutter or else fail?

This is Blizzards copout way of not being able to have good abilities that would overlap. Just giving the example of warriors, I remember long ago they were worried that bloodthirst and mortal strike would eventually be available given enough leveling and talent points. There are tons of other examples. Blizzard decided to reduce options so they wouldn't have to worry about the crazy combinations people could come up with.

I enjoyed the crazy combinations the most. Most others just want a cookie cutter build. Blizzard is doing the right thing by catering to the masses, but if this is truly limiting then those who enjoy trying creative builds will walk away.