Quote Originally Posted by Owltoid View Post
My panties are in a bunch over your guys viewpoints... Someone on the internetz is wrong!

You can like the new system, you can think these are great change, but I don't see how you think this isn't more cookie cutter.

Where were we forced to pick one tree in the past? How can having LESS options not lead to more uniformity? Again, I don't care if anyone says cookie cutter is the best way to go or simplification is ideal, but I truly don't understand how anyone can argue this isn't at least slightly more cookie cutter than the current system.
Because while you may not feel forced into a certain talent spec there are many many other players that feel they have to go X/51/X or some other combination where to feel like you have done something in your tree you have to be level...70ish or hit the 41/51 talent point mark in one tree

Allowing more consolidation among the talents and giving your abilities to you front loaded will make you feel less rammed into a spec. They haven't even told us how many the tree will max out at.. Who knows they may want you to be 1 tree for 1 spec that would make it much more cookie cutter but at this point all I see is that they say "You have to level a tree till 70" which A LOT of people do now anyways...how is that any different?