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  1. #11

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    Quote Originally Posted by Owltoid View Post
    You can like the new system, you can think these are great change, but I don't see how you think this isn't more cookie cutter.

    Where were we forced to pick one tree in the past? How can having LESS options not lead to more uniformity? Again, I don't care if anyone says cookie cutter is the best way to go or simplification is ideal, but I truly don't understand how anyone can argue this isn't at least slightly more cookie cutter than the current system.
    If you are a disc priest and you want penance you have to max out the tree... if you are BM hunter and you want the spirit beast you have to max out the tree... The reality is that if you want to be a viable tank you have to cookie cut your talents to a certain point anyway... what is the difference? I can see how it would hose up some of your 5 man teams... but the game is not designed for your 5 man team.

    Rolls are already uniform, they are already cookie cutter. For a enhancement shaman to have to use a 2hd weapon until he can get DW is retarded. Why is it better to wait for spec defining abilities? Why should a Tank druid have to put points into resto to be able to get tank talents? Why should a resto shaman have to wait to get earth shield if it is a class defining talent? It is not like they were not going to take that talent anyway....
    Last edited by Teal : 07-07-2010 at 02:12 PM
    Teál

    Still Working on my Team


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