NOTE: /run for i=1,100 do if CharacterIsSelf(i)then ApplyTinFoilHat(i);break end end
Kotick: Well, we've learned from the mistakes from RealID 1.0 and we're just about ready to roll out RealID 2.0, with improved user security for everyone involved.
Press: So, what does 2.0 do for you?
Kotick: It lets you chat with friends across the game but it doesn't show you any real names or tie into facebook or anything like that.
Press: So you mean it's more or less like the game was before RealID?
Kotick: Yeah pretty much. But it provides a whole layer of security and added value that is transparent to the user.
Press: What, you're collecting demographics and selling them at auction?
Kotick: No, we're monetizing the leveraged synergy between online habits and WoW/SC2 players. It's a completely different concept.
Press: You mean you're using people as a marketing experiment.
Kotick: No no, we're not sending them any ads or media directly at all. Activision doesn't participate in schemes of that nature.
Press: So, what about the companies you're selling the demographic data to? Will they be contacting players?
Kotick: I'm not at liberty to discuss specifics of business partners' contractual obligations. That would violate their confidentiality and privacy agreements.
Press: ....
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