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  1. #101

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    Quote Originally Posted by ghonosyph View Post
    Found some interesting new thingers lately. Divine storm hits multiple targets, but the chance to proc multiple holy power from hitting multiples has been taken away, now it will only proc one HP no matter how many targets you hit. I believe they did this in response to the 3 second cd on crusader strike. It works out imo, judge, crusader, divine storm, crusader, holy wrath, crusader, divine storm makes for a pretty devestating combo for aoe lol. The dmg is still lackluster, but the mastery bonus increase is good. Just wish it was working fully. Also of note, rumor has it they're changing divine storm to holy dmg not weapon dmg ie 20 50 90 % weapon dmg as holy dmg** that would make it scale with both weapon and mastery and would make it worth half a damn too. Im leaning toward the idea that pallys in pvp are pretty gimped, but our pve implications are pretty decent. Bubble lasts measely seconds now, lol theres just not enough passive heals to make it work anymore imo
    This change in dynamic is very scary for the priest team. Can you test holy nova to see if you only get one shot to proc Surge of Light vs the current system where you get a chance per toon hit?

    On rereading your post, I think priests are safe, but it's something to keep in mind.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  2. #102

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    As is your proc chance hitting many targets will be high as in the more targets hit the more likely you are to proc. The change for divine storm only limits the holy power gain to one per cast instead of multiples. I see this as a negative change to boxers but a positive change to paladin and game design. They don't want an aoe fest and a weak aoe that feeds itself and gets stronger when you spam it is contradictory to the design goal lol big words day

  3. #103

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    tbh, looking at the new talent tree's of all classes,

    they are fucking up wow...
    really

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