yea, its still workable, and spamming divine storm, while mana intensive, is highly unfavorable due to it hitting for shit amounts but the heal is manageble. If you hit enough targets with divine storm with 0 holy power you have a pretty high chance of getting 3 stacks(it procs per target hit) and the heal wont keep you up that much. the healing/mana regen seal works good for staying alive while soloing, but in pvp i doubt this team will be the powerhouse it was.
Its sad, and i honestly think either they change the word of glory to scale with attackpower via spellpower(as currently it does not) or make it spammable for the weakest amount. i haven't seen healing hands yet, as my pally isn't that high until later tonite, but i might have to say if that doesn't heal for obscene amounts when stacked then we're going to be looking at all leveling 5 priests for fun in pvp soon lol.
Don't get me wrong when i say all of the above. I HIGHLY doubt they're gonna be as good in pvp... but then again im pretty sure EVERYONE will feel the pain. I'm anxious to see some stuff pan out with the cooldown on crusader strike. i've found when playing with it, if you open with divine storm on a group you can potentially proc multiple stacks or even just one stack of holy power. Then pop a crusader strike and you're up to 2 +. Its all moot till they finish everything![]()
Connect With Us