I think Step 8 is: "ISBoxer becomes self-aware and takes over all MMO computers."
Step 8a would be "ISBoxer decides that humans are the problem and eliminates all human players."
Apologies to the Terminator writers.
Does playing multiple characters in MUDs count? If so, I was doing it around 1993 or so on various MUD platforms. They're text-based since the tech wasn't there to handle anything remotely like what we have today, of course, but MUDS and MOOS were the basis for the first generation of MMOs (Meridian, EQ - though not really Ultima)
I had a pretty simple mud-client setup that I built myself: it was part bot (in that it could respond automatically to certain text sequences to take an action - for example, "The glowing white aura fades from your body" would trigger the casting of a spell to restore a certain damage reducing buff) but mostly just a key repeater that would send my commands to multiple instances of the client simultaneously.
Since there was no limit to the number of simple text windows you could run (well, the systems I was using were next workstations and other very powerful machines, so I could run a huge number of windows) I would occasionally help friends who ran MUDS load test their servers by logging 200 characters on at once and have them roll around fighting things.
Because the MUDs were text based without any graphics, you really could have complete control over the muitiboxing software - there were no issues of facing, mouse repeating or anything like that; if two characters both typed "w" they would go west 1 space and be in the exact same room and exact same orientation or whatever as each other. It made things ridiculously easy to program for, and at one point I wrote a bot that was capable of going from level 1 to level 100 by roaming the earth and fighting things; it could compare equipment to get the best stuff, it could gets its corpse back when it died, buy food and water from vendors, rest when appropriate, etc. Fun tests of automation
And I feel old now![]()
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