
Originally Posted by
Malgor
I just tested the healing sequence for my druid, and it seems to not always work. I'm not sure where it's hanging up right now, but any suggestions will help me try and locate the problem. (As I just read this I may have found the problem with my healing sequence - there was a space in one of my spellings of my words, have fixed that).
Also, you have a reset conditional of combat with an early spell on a 15 second cooldown {swiftmend}. This means if you cycle through and end combat on your Druid after casting Swiftmend, the sequence is going to start over with a spell that is still on cooldown if you happen to re-initate combat too soon.
Anyplace where you have spell you don't want stopped prematurely should use [nochannelling] .
I'm not really sure why you have half your spam buttons on 5 and half on 6.
Code:
5 Macro: /castsequence reset=5 Holy Shield, Consecration, Hammer of the Righteous, Judgement of Wisdom, Shield of Righteousness
6 hammer of justice
5 nothing
6 /castsequence reset=5 Arcane Blast, Arcane Blast, Arcane Blast, Arcane Blast, Arcane Missiles
5 nothing
6 /castsequence reset=5 Auto Shot, Hunter's Mark, Black Arrow, Explosive Shot, Serpent Sting, Multi-Shot
5 /castsequence [target=Rou,nochanneling] reset=combat Rejuvenation,,,Swiftmend,,,,Lifebloom,,,,Rejuvenat ion,,,Lifebloom,,,,,,Lifebloom,,,,
6 Wild Growth
5 /castsequence reset=5 Vampiric Embrace, Devouring Plague, Shadow Word: Pain, Mind Blast, Mind Flay
6 nothing
You already have your tank "warm up" buttons separate, you should have no problem paring down your spam into 1 button for the whole team. The way you're running here, if your paladin druid and priest are spamming, your hunter and mage aren't doing anything.
My problems mostly with instances is surviving when something is going on besides just your regular tank and spank fight. AE's like blizzard I can kinda work through with just hitting follow and running my tank and the followers out of blizzard, but there has to be a better way. Example is Grand Magus Telestra, Cyanigosa, or Novos the Summoner. The worst one is when Ingvar the Plunderer throws his axes toward the end of his fight. So movement is my issue. Also in Gundrak I can't even kill Slad'ran for some reason. He wraps up my tank, which I have never seen when I am in a pug group, and I'm not sure how to get him out of the wrap, while the other snakes kill off the rest of my team. I've tried it several times at different distances with the same results.
Druids have the most ezmode heaing in the world. You have 2 sick AOE heals, Wild Growth and Tranquility. Make use of them and add [nochannelling] to the druid's spam heal button. Or nochanneling:Tranquility if you want to be able to toss out AOE to land some Hurricanes on easier fights, but still drop it instantly to go back to healing. Use WG all the time, druids are proactive healers, not reactive, so keep the WG up BEFORE the group takes damage and let it tick.
Learn to add targetting to your Macros. I have a rather complex macro tied to my Hand of Reckoning, but a simple means is just adding /tar whatever to your spam button :
Code:
/tar Snake Wrap
/castsequence reset=5 Holy Shield, Consecration, Hammer of the Righteous, Judgement of Wisdom, Shield of Righteousness
I usually do it only from my tank so I only have to add/remove it from one toon's macros as needed. This assumes that your DPS macros use [target=focus target]. You don't list that in your DPS macros, but you also don't list an assist macro, so unless you're DPSing willy nilly, I have to assume you're using something to get your slaves to DPS the proper target.
I'd suggest looking at the macros in the Wiki and the boards for better means of cast sequences :
Wiki - Macros
Wiki - Click Macros for every class
How to use /click
The Macro Compendium

Originally Posted by
luxlunae
/Click BT4Button49
/Click BT4Button50
/Click BT4Button51
Button one:
/cast [nocombat] avenger's shield
/castsequence reset=30 divine plea, null
Button two (9 second cooldowns): (the commas give the third button macro a chance to fire off)
/castsequence reset=8 holy shield, , , , , judgement of light, , , , , consecration, , , , , ,
button three (6 second cooldowns):
/castsequence reset=5 hammer of the righteous, shield of righteousness,,,,
/script SetRaidTarget('target',8);
Personally, I have AS, SacShield and DP all on a separate button, which allows me to use it as needed instead of making it dependent on my spam. My slaves use that time/button to prepare for combat {assist, follow, shields, HoTs, certain buffs, debuffs} so they are ready to tear it up once I engage DPS, instead of having to "ramp up" in combat.
Using [nocombat] on AS means you can't recast it to pull more until you are out of combat, which means you can't use it while staying IN combat {for ex. pulling a patrol while still engaged with the last mob of the previous pull to keep DP going, grabbing agro off backspawns on your healer}.
What do you gain off running tankadin spam off a broken up click over a standard 9696?
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