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  1. #1

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    Still dont see why you need [harm] Harmful spells wont be cast on friendly targets no matter, so it's just not needed in a dps castsequence.

    If your rogue is dead, you can still pick targets with him, and the priest will aquire them through /assist. I've survived many bad pulls by controlling my dps from my tanks screen while he eats dirt.

    Or do you mean that you want to change to your priests screen and control him directly when if your rogue dies? If your dead rogue has no target (it should be reset when he dies), the /assist line will just be ignored, and your priest can pick his own targets. In any case, a [nodead] in the assist line could be useful, in case you've accidently selected a target on your dead rogue

  2. #2

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    I like [harm] to keep my toons from casting on a neutral target.

  3. #3

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    Quote Originally Posted by Solon View Post
    I like [harm] to keep my toons from casting on a neutral target.
    Does it actually do that?
    I'm going to live forever, or die trying.
    5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
    T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
    Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
    My main teams:
    5x Shamans lvl 85
    5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest

  4. #4

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    Quote Originally Posted by Maxion View Post
    Does it actually do that?
    Yes you can hit yellow targets, which is not wanted some times.
    RAF Tour Guide files are obsolete, I went to Zygor
    MultiBoxers play with themselves

  5. #5

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    Quote Originally Posted by alcattle View Post
    Yes you can hit yellow targets, which is not wanted some times.
    I meant if it prevents casting on yellow targets.
    I'm going to live forever, or die trying.
    5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
    T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
    Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
    My main teams:
    5x Shamans lvl 85
    5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest

  6. #6

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    Quote Originally Posted by defster View Post
    Still dont see why you need [harm] Harmful spells wont be cast on friendly targets no matter, so it's just not needed in a dps castsequence.

    If your rogue is dead, you can still pick targets with him, and the priest will aquire them through /assist. I've survived many bad pulls by controlling my dps from my tanks screen while he eats dirt.

    Or do you mean that you want to change to your priests screen and control him directly when if your rogue dies? If your dead rogue has no target (it should be reset when he dies), the /assist line will just be ignored, and your priest can pick his own targets. In any case, a [nodead] in the assist line could be useful, in case you've accidently selected a target on your dead rogue
    OK, i'm going to give this a shot, but yes, for teh other comment the it doesn't cast on neutrals, until your main attacks and takes them out of neutral.

    BTW the way you had me set up my master click button helped as well, for some reason, the way I had it at times, if I targeted and mind Sear, it would start the sear on a group to the side that I wasn't ready to even aggro.

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