Thanks a lot for the kind words. My current work build has changed a lot since the last public build, so instead of me looking at the problem now in the older build that you're using, I think we should wait till build 59 goes up on the site. If the problem still exists in that new build, I'll work on it.
But I'll say two things that might help. Every time somebody has told me that a command behaved differently on a local and remote machine, the reason turned out to be that the hotkey trigger included a shift, alt, or ctrl key, and they were still holding down that key when the hotkey executed, causing the games on the local machine to see something different from the games on the remote machine.
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