You cause the earth at the target location to tremble and break, dealing 267 Physical damage every 1 second to enemies within a 10-yard radius, with a 40% chance of knocking down affected targets. Lasts 10 seconds. 20149 Mana 35 yd range 1.5 sec cast 15 sec cooldown.
Well ya I guess ummm 10 of those is ummm 26K damage, if it stacks with itself (which I guess it would), of course they will try and move out but of course they might not be able to if knocked down.
Guess I better set up some kind of camera stuffs to make it a pbaoe. Looks better then it did at first glance, plus I guess its not channeled like blizzard, plus as a dot rogues wont be able to stelth.
20K mana ... 89percent of base thats a lot but .....
Last edited by Sam DeathWalker : 06-11-2010 at 07:15 PM
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28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!
Sorry Sam. I was tired and a bit pissed off
As you were
Last edited by Holmeser : 06-12-2010 at 04:53 AM Reason: Being a Grammar Nazi
Im sure he meant over the duration (i.e. for 10 seconds).
Currently running 10 miners in Eve Online.
I really dont get Blizz's logic on Tree. they don't want druids to be penalized for healing when not a Tree. But that happens all the time with dps stances, auras and spriest. Pallys have to regear and respec to be a healer. Druids and priests with enough spell power and mana pool dont really have to respect; as far as non raid is concerned.
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