I tried something like this and am having problems with the party1, party2, etc. Essentially who ever I use the macro on assumes that they are party1. I solved it by using real names for the focus part.
etcCode:/focus Mugnin
It does mean I need extra keys, F1-5 for each party member, tab for follow on the alts. But it also means once a new character is in foreground I can play them as normal, makes quest looting so much easier.
What I really want is to change my cast macros to remove the Unit not Found error message.... I tried:
But that doesn't seem to workCode:#showtooltip /assist [exists,nodead] focus /cast <whatever>![]()
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