If you use Dominos:
It swaps the first bar with the vehicle buttons. Simply bind actions or macros to buttons on one of the 9 other bars if you want to keep them available while inside a vehicle. Bindings on bar1 remain, but what the button does changes when in a vehicle.
I presume a similar logic applies with no addons at all - just bind to buttons on a different bar.
I found the following macro syntax very useful for FTL following, it works in or out of vehicles and does not use up the focus. But I just copied it from someone else on these forums so I'm afraid I can't answer any questions about it. Replace #ToonX# with each toon's name, and adjust the modifiers for your FTL system:
Code:/run if IsControlKeyDown() and IsShiftKeyDown() and not IsAltKeyDown() then FollowUnit("#Toon1#") elseif IsControlKeyDown() and IsAltKeyDown() and not IsShiftKeyDown() then FollowUnit("#Toon2#") elseif IsAltKeyDown() and IsShiftKeyDown() and not IsControlKeyDown() then FollowUnit("#Toon3#") elseif IsControlKeyDown() and IsAltKeyDown() and IsShiftKeyDown() then FollowUnit("#Toon4#") elseif IsControlKeyDown() and (not IsAltKeyDown()) and (not IsShiftKeyDown()) then FollowUnit("#Toon5#") end
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