
Originally Posted by
TheLostBoxer
The Target Me button should target the active screen character on the other characters correct?. If that is the case it is not doing that. I am not really quite sure how these keymaps work, Since the Follow me sends F11 to WoW, but F11 is keybind to bag slot 4. But they follow me, so I'm not complaining, I'm just curious how this works out, Thanks again.
Yes, that is what FTL Target Me does. I assumed that "it's not doing that"
If it's details you want, details you shall receive:
Key Maps work because ISBoxer makes a key binding in WoW via the ISBoxer Addon. The default F11 key binding to toggle bag 4 is overridden by ISBoxer, and if you look in the chat window when you /reloadui or log in, ISBoxer spits out a message about that.
ISBoxer doesn't just send F11 though, it sends F11 plus the configured FTL Modifiers for the window you're in. If you're in window 1 by default that is Shift, so Shift+F11. Then that's interpreted by the WoW Macro on F11, but ONLY if there isn't a real key binding on Shift+F11 (if there is NOT, it will fall through to the key binding on F11), or an addon adds a different key binding on F11 after ISBoxer added it.
So if I had to guess, that's probably why your FTL Target Me key is not working. If you didn't change the WoW Macro Action, then the /targetexact {FTL} and the default Key Combination (which is ] ) should be intact. The final macro for your Character Set then might look something like
Code:
/targetexact [nomod:alt,mod:lshift,nomod:ctrl]CharacterA;[nomod:alt,mod:rshift,nomod:ctrl]CharacterB
So from slot 1, ISBoxer sends Shift+] to "Window: All w/o Current", and as long as there is no competing bind on Shift+] or ], the game should then interpret that as /targetexact CharacterA
If it doesn't work, I would expect that either you changed the WoW Macro Action, or there are competing binds on ] or Shift+] or the other FTL modifiers + ]
As for franco, Fenril hit it right on the money on both issues (nothing changed). Assist is client-side, meaning that when you type /assist SomeGuy, your game client will instantly target the unit that it has listed as SomeGuy's target. When you change targets, your client sends a message to the server, and the server then has to relay that message to the other players that need the information (even though you are on the same local network). So until your other guys get that message, they don't know you picked a new target. To compound the issue, there is another problem where if you attack that corpse, the game might pick another target for you, seemingly at random. To prevent this from happening, I personally use a macro for each of my abilities with a /stopmacro as the very first line to make sure the target exists, is alive, and I can harm it. Off memory that'd be something like /stopmacro [noexists] [dead] [noharm]. That way, I can spam all I want and even if my guys target a corpse temporarily, they wont try to attack it and end up hitting some other mob.
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