Basically I set up identical /castsequence rejuv, regrowth, healing touch macro with three [target=]

([target=player][target=party1][target=party2]

My problem is that when I hit one, they all advance through their macros. (this means I can't just go through and hit 1 2 3 4 5 to rejuv everyone), rather it will rejuv target 1, then regrowth target 2, then healing touch target 3