This should do it. Macro "sticky-targets" party1 target, but changes to Frozen Orb whenever it spawns. I'm using this as first step of my click macro.Code:/target [target=target, harm, nodead, exists][target=targettarget, harm, nodead, exists][target=party1, nodead, exists] /targetexact Charming Totem /targetexact Frost Tomb /targetexact Snake Wrap /targetexact Web Wrap /targetexact Bone Spike /targetexact Blood Beast /targetexact Frozen Orb
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