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  1. #1

    Default Add targeting via macro

    Hi,
    I'm having problems understanding targeting in WOW macros. What I want to do is create a macro that handles fights like Toravon or Saurfang for dps:

    1.) switch target to a frozen orb if one is available that is not dead
    2.) keep nuking it till it is dead
    3.) If no frozen orb is available switch target to toravon (or assist main tank)
    4.) keep nuking until next frozen orb becomes available

    I have tried all kinds of stuff but my macros won't work.
    I think my problem is that I do not correctly understand the modifiers of the /target command. If I have a macro

    /target [nodead] frozen orb

    I asumed it whould target a frozen orb that is not dead. Apparently it targets a frozen orb (dead or nodead) if my current target is not dead which doesn't really help me.

    What am I doing wrong?
    Thanks for your help,
    Thrill

  2. #2

    Default

    Not in WoW at the moment and I am not familiar with the fight so not entirely sure, but I think this should work somewhat. Should cast Lightning Bolt on Frozen Orb if it exists and otherwise just Lightning Bolt your current target.
    /cast [@Frozen Orb,exists] Lightning Bolt; Lightning Bolt
    <Sign of Sorrow>
    Runetotem EU
    Level 96 Unholy Deathknight - Unholy Deathknight
    Level 90 Protection Paladin - Elemental Shaman - Elemental Shaman - Elemental Shaman - Restoration Shaman
    Level 71-76 Guardian Druid - Frost Mage - Destruction Warlock - Beast Mastery Hunter - Discipline Priest

  3. #3

    Default

    Code:
    /target [target=target, harm, nodead, exists][target=targettarget, harm, nodead, exists][target=party1, nodead, exists]
    /targetexact Charming Totem
    /targetexact Frost Tomb
    /targetexact Snake Wrap
    /targetexact Web Wrap
    /targetexact Bone Spike
    /targetexact Blood Beast
    /targetexact Frozen Orb
    This should do it. Macro "sticky-targets" party1 target, but changes to Frozen Orb whenever it spawns. I'm using this as first step of my click macro.
    Last edited by Nolife : 05-17-2010 at 11:09 AM
    Shattered Hand EU - Guilds: Kalmankaarti and Nolife (character park)

  4. #4

    Default

    For Toravon specifically, the orbs will bug fairly often, where one will not disappear after you have killed it, and no amount of [nodead] in your macros will fix it. It's just something that happens in that fight, and makes it a pain. Personally I just target them with the tank that is currently not tanking, and taunt it (they ARE tauntable) and have everyone assist that tank. You'll find this method to be easier anyway, as it gets the orb away from your team.

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