Quote Originally Posted by Ualaa View Post
- Death Knights don't have a CC option that I know of.
- Druids can root, but cyclone is generally too short for a CC.
- Paladins don't have a CC option that I know of.
- Shammies can hex, but they did not have that option in BC.
A few additions

- Deathknights can chains of ice....only really kiting but can help. i think they have something that freezes opponents too....although not 100% sure on that.
- Druids can also put an animal to sleep
- Paladins have hammer of justice and repentance
- Shammans can earth bind totem which will also root if talented, stone claw totem can also help in a pinch