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  1. #1
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    Sep 2008
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    Calgary, AB and Vancouver, BC
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    There are two compositions which have proven strong, boxed.

    Four shammies, because of the totem farm.
    This is usually accompanied by a healer, played by someone else.
    We get fear immunity, a lot of buffs and resistances, heroism/bloodlust, purge, and controlled burst.

    4x Ret's, with the DK is a more resilient team, higher armor and such.
    Plus they are in your face immediately.
    The loss of cleanse will make fear a nastier mechanic to face.

    A mixed melee team... something like:
    - Death Knight
    - Enhancement Shaman
    - Warrior
    - Ret Paladin
    - Ret Paladin or Feral Druid or Dedicated Healer?

    You gain Tremor for the vs Fear.
    And several buffs.

    But lose the passive heals of Divine Storm as well as Art of War heals.
    Not sure if the other teams have enough healing to be in the same ball park as the DK/Ret's.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #2

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    Ive wondered the same thing,
    I think in pvp it will be a 50/50 (more of a 'preference' on what team you like to play) No dispell succkz =l but trinkets/bubbles can make up for fear. but who knows what new PVP gear to help you will in CATA.

    tho for PVE if you lost 1 passive healer seems like you would need to get a full time healer or another class that can off heal (shammy/spriest) to make up for it unless you have the content significantly outgeared.
    I have thought about mixin my team up something similar to Ualaas post for PVE but I don't think it would be fun in pvp

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