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  1. #1

    Default Interact With Target issues

    So my most recent adventure is a 5x Paladin team and so far I'm having a blast. I"m using my previous 80 paladin to assist with the leveling process and my other 4 are now lvl 73. I run into a couple issues, however, while using IWT in PvP and it is quite possible that it is due to me not using it properly.

    My first issue is while fighting someone in PVP I use IWT over and over to keep everyone attacking the target as they move. When the target dies my toons all just run off in random directions sometimes getting out of range before I can quickly hit my "follow me" button. Does this happen to anyone else also?

    My Second issue is the camera gets messed up after I use IWT a lot and it spins around to the side of my main toon not showing me what I am looking at. I can solve this by clicking to move on the ground somewhere, but it can get a bit obnoxious to have to do this after every fight.

    Any tips would be greatly appreciated because I would really love for this paladin team to work for battlegrounds.

  2. #2

    Default

    You're using it properly. The running off with IWT is a well known issue and we all experience it when using IWT. You can break the IWT by sending a movement key immediately after it, as melee that's not so useful.

    As far as camera, also annoying. I have Set View 5 set to Home and I have Home broadcast to all, so I fix the camera with that (and then I broadcast a mouselook to point the camera down on my alts).
    Lax
    Author of ISBoxer
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  3. #3
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    Default

    I've bound a FTL Follow Me (Slaves follow the Active/Master toon), to Mouse 4, which is a thumb button.
    Very quick and easy to push.

    If the slaves get out of follow range, you can have them Interact With Target, on anything else... and they will move towards the new target (regroup). The range on IWT is easily 3x that of follow.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

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  4. #4

    Default

    Ànother option i like to use is the Jamba Follow Strobe set to 1 sec

    After combat they never run more than 1sec before returning to my leader.
    Tarrenmill PVP EU
    Zyxxyz Prot Paladin
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  5. #5

    Default

    All are very good ideas. Thanks guys, and I'm glad that I"m not the only one with these issues.

  6. #6

    Default

    Quote Originally Posted by Talos View Post
    Ànother option i like to use is the Jamba Follow Strobe set to 1 sec

    After combat they never run more than 1sec before returning to my leader.
    This is something I do also, but tbh I find it doesn't work that well at times and sometimes it doesn't seem to work at all. Does anyone know if you can get strobe to pulse more than once per second?

  7. #7
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    Default

    Have not tried this, but you could attempt to set it to a 0.5 time interval, instead of a 1, 2, or 3.

    I prefer the manual control, over the Strobe, so took that out of my set up.
    It was a few hours to adjust (and several rescue the lost team member missions), but the mouse thumb click for follow is automatic now.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  8. #8
    Last edited by JackBurton : 04-29-2010 at 09:49 PM
    Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it"

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