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  1. #1

    Default Caster DPS Positioning

    Hey; I have played a priest since release and really wanted to roll a priest / caster dps combo (dual-box with AHK).

    I have the priest as the main with the dps on follow (I love playing a priest). I am finding it quite difficult to deal with stray adds etc due to caster LoS issues. It is something that is frustrating in PvE but I am gonna get owned in PvP if I don't get better.

    How do you guys handle the dps LoS issues?

    Thanks
    Riault

  2. #2

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    Only thing I know of doing is moving the lead (your priest in your case) to make sure the caster DPSer is facing the target mob. Since you're using AHK, moving the priest so that the nuker faces the mob shouldn't be too hard. However, in PVP, I'd imagine they'll go for your priest first anyway :twisted:

  3. #3

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    Quote Originally Posted by hapiguy314
    However, in PVP, I'd imagine they'll go for your priest first anyway :twisted:
    Yeah; hence the muscle backup I love playing the priest in pvp ... until the protection i was just healing runs off and leaves me with a horde rogue.

    The /follow strat works well if you can get things setup; it is the strays that come from odd angles while you are still in combat (just like pvp will) that are really the issue.

    Thanks for any and all input.

    Riault

  4. #4
    Member Otlecs's Avatar
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    What class is your caster?

    If your caster is a mage, they're packed full of "point blank" DPS which is non-directional. If you can't get a Psychic Scream off to buy time for re-positioning (or if that's inappropriate, as would be the case in most PvE encounters), a quick frost nova will do the trick.

    Failing that, if things are really dynamic, I fall back on the old "spam AoE until you or they die" tactic

    Blast Wave does decent damage and has a slowing component. Dragon's Breath disorientates and of course the old favourite Arcane Explosion hits whoever is silly enough to walk closeby.

    Warlock DoTs are non-directional too, but that's less useful in a "OMGWhereDidThatDamnRogueComeFrom" moment.

    More useful is the instant Howl Of Terror if you spec affliction, and the fact that once you get your enemy vaguely in front of you, channeled spells (drain life, drain soul, etc) will keep you nicely facing him until he kicks/stuns you.

    And there's always Hellfire, too.

    I'm still learning about Shaman casters, but I'm finding that more challenging than the other classes I've multiboxed (mages, warlocks, hunters).

    In PvE, I find it to be pretty much a non-issue, no matter what class I'm playing, to be honest.

    I have keys for follow and "stop follow" (a side-step to break following) and using that in combination with careful positioning of the main character I'm managing ok these days. It was tricky when I first started multiboxing though, that's for sure

  5. #5

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    Quote Originally Posted by Otlecs
    What class is your caster?
    I have played a Priest (10) , Druid (12), Shaman(12) as my secondary (I just started last week)

    SP - thinking that with all the same spells (well mostly) and mindflay that postioning / combat would be easier (but I wanted to try a different class).

    Druid - thinking that a moonkin would have some nice armour and be able to take some hits for a while if I was slow on the draw and they have only a few spells

    Shaman - thinking totems (passive) and few offensive spells would be easier but I found putting out the totems every fight to be a pain and shocks limited range

    Warlock - I wanted to stay away from a loc

    Mage - I havent played one but I figured that with all the different spells they had plus their general squishiness that it would be a bad idea for pvp ... I am now thinking that I could use arcane missle to orient.

    For a PvP server you don't think a mage is too squishie as the "alt"?

    Thanks for you input.

    Riault

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