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  1. #21

    Default

    i have innerspace too, and 5+ Gms say its ok.

  2. #22
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    Default

    I look at 1 key = 1 action, to be the prohibition on pressing a key, which starts a loop or other automated action. Where I can walk away from my keyboard, and it continues to play.

    My roommate (like myself) has a G15 keyboard. He has it set to turn the toon a miniscule amount to the left after 5 minutes, and then to do the same except to the right after another 5 minutes. This behavior loops, until the G-key is pressed again (ie, it is set as a toggle within the profiler software). While this was designed entirely for auction house scans and does not bestow a significant advantage over others, this is specifically violating the 1 key = 1 action rule. I would never use my G15 in such a manner, but everyone has to make their own choices.

    I have a mapped key, for my spread out formation. While I hold the key down, my toons move NW, NE, SW and SE (ie: W+Q, W+E, S+Q, and S+E). While this is two keys per toon, on one push from me, it is also one action (per toon) for one key. I'm comfortable this falls within the 1 key = 1 action rule.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  3. #23

    Default

    I have a question on this topic.

    What about keymaps that do a "step" on keypress and key release?

    For example, I created a keyp map that does IWT on the press, then does the backwards "s" key on release.

    This has the affect of making the slaves face the current target, but prevents them from running to it all the way.

  4. #24

    Default

    You're still fine, you are manually toggling the inputs. You had to be there to hold the key down, and you had to be there to let go of the key. Any "delay" is purely based on your finger pressing or releasing of the key. It's like the movement keys, you hold them down and your character moves, then eventually you let go and your character stops. This is no different
    Lax
    Author of ISBoxer
    Video: ISBoxer Quick Start

  5. #25

    Default

    That sounds like a handy macro. (the IWT then s) for facing mobs.

    Is it is simple to set up as it sounds. (I'm new to ISBoxer). I haven't done much with IWT, is this a setting that I will see when creating a new keymap? (Currently when my team gets all messed up i hit autofollow master then slaves move backwards but often isn't exactly what I want.

    Thanks

    Tyval

  6. #26
    Member
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    Location
    Calgary, AB and Vancouver, BC
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    Very simple.

    Create a new mapped key.
    Probably in the General Keymap, so it applies to all your teams.

    Give it a hotkey of choice.
    Two steps.
    Steps advance on press and release.
    Step 1, sends IWT keybind to all clients.
    Step 2, sends 's' or 'downarrow' to all clients.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  7. #27

    Default

    Struggling getting this working.

    Set it up with the following


    1) Hold any Keystroke Actions while Hotkey is Held: Off.
    2) Execute a step when the hotkey is : Pressed or Released
    (you mentioned advance on press and release which I assume is same thing)

    3)Use FTL modifiers: off (though tried on as well)

    Then added 2 steps.

    Step 1)
    target: All w/o current
    Key Map: General
    Mapped Key: Interact with Target

    Step 2)
    Target: All W/o current
    Key combination: S

    Doesn't seem to work, I think my first step might be bad... If I change the first setting to hold any keystroke actions to off, I get 1/2 the behavior. First push nothing, second time move back.

    I haven't done anything with IWT specifically yet, so perhaps I'm not understanding that.

  8. #28

    Default

    04-08-2010, 04:34 PM
    time stamps FTW!

  9. #29

    Default

    Well I thought I had an answer for you, but its not working for me, so I deleted the post
    Last edited by jeepdriver : 04-19-2010 at 04:30 AM

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