I am wondering if the Spiritwalker's Grace talent hints at the fact that there may be a lot more movement in the expansions dungeon systems, more like the ICC 5 man dungeons.
I am wondering if the Spiritwalker's Grace talent hints at the fact that there may be a lot more movement in the expansions dungeon systems, more like the ICC 5 man dungeons.
My 5 Man team
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Abhram
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Stallker
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Allspark
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Shámán
http://www.wowarmory.com/character-sheet.xml?r=Uther&cn=Shammyhealz
Due to the cooldown on it I dont imagine that the movement is going to be ramped up a huge amount, but maybe certain phases will have more constant movement required. I see this being used on this like Marrowgars bone storm when he picks on you and the people around you, rotface when you get slimed, sindragosa final phase etc etc.
Just helps you not drop the ball because things are getting a little hectic and you have to move. I may be looking at this from a more healing based perspective thoughIts always a pain when theres a lot of raid damage going round, you need to heal but you have to move at the same time :/
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