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Zub Spot to park toons while... 04-01-2010, 02:02 AM
ragawaga I believe this is true. ... 04-01-2010, 03:59 AM
Myc if your tank is geared... 05-04-2010, 04:28 PM
Hittavainen I've been boosting with a lvl... 05-11-2010, 11:17 AM
MiRai That has been changed.... 05-11-2010, 11:47 AM
Daeri Thanks for this suggestion... 07-20-2010, 02:56 AM
Zub thanks for the feedback. I... 04-01-2010, 06:38 AM
ragawaga Oh dear lord. In that case... 04-01-2010, 06:47 AM
Starbuck_Jones I do sunken temple from 35 to... 04-01-2010, 01:43 PM
Zub cheers guys, Are the BGs... 04-01-2010, 11:58 PM
Greythan Sunken Temple is a bit of a... 05-03-2010, 04:18 PM
EaTCarbS in SFK you can park your guys... 05-03-2010, 04:31 PM
Ualaa http://www.wowwiki.com/Instanc... 05-03-2010, 05:58 PM
Toned I'm lazy so I just keep my... 05-03-2010, 06:47 PM
daviddoran Hopefully when cata is out,... 05-04-2010, 04:53 AM
David http://www.youtube.com/watch?v... 05-04-2010, 08:30 AM
Littleburst SFK, at entrance. SM cath,... 05-04-2010, 02:45 PM
Boylston 0-10 Quest 10-20 Shadowfang... 05-11-2010, 11:53 AM
Littleburst Sethekk halls > mana tomb for... 05-11-2010, 03:09 PM
Hittavainen After reading this and the... 05-17-2010, 07:13 AM
drevil * always only loot bosses !!... 05-11-2010, 04:01 PM
drevil hmm .. sethekk got me 3x... 05-27-2010, 12:57 AM
Shodokan where are they parked? they... 05-27-2010, 01:01 AM
drevil attached >> 05-27-2010, 01:43 AM
mikekim leave the toons in the... 05-28-2010, 07:58 AM
Malgor My biggest problem with SFK... 06-04-2010, 04:30 PM
mikekim I find that when I'm running... 06-08-2010, 07:41 AM
jinkobi Level 15 is the level... 06-22-2010, 10:45 AM
Seldum I have just done some... 06-21-2010, 10:12 AM
Owltoid Library - park toons at... 06-21-2010, 10:28 AM
ragawaga Daeri....didn't actually stop... 07-20-2010, 03:01 AM
Daeri Well the problem with the... 07-20-2010, 03:43 AM
Shodokan The Shattered Halls trick....... 07-20-2010, 04:15 PM
daviddoran Just noticed in sethekk... 07-21-2010, 09:28 AM
Zub The first boss summons... 07-22-2010, 12:22 AM
Greythan Question on Sunken Temple: ... 08-17-2010, 05:13 PM
alcattle Been trying this, first tried... 08-23-2010, 06:34 AM
mikekim you don't need to have the... 08-23-2010, 08:15 AM
alcattle Turned on Master Looter but I... 08-23-2010, 12:15 PM
Greythan I pulled Herod all the way... 08-23-2010, 07:33 AM
daviddoran what I do, is set master... 08-23-2010, 02:06 PM
alcattle That is why I had it wrong!... 08-24-2010, 02:23 AM
nauren01 This threat has really great... 08-31-2010, 04:24 AM
Daeri I usualy set it to green... 08-23-2010, 04:08 PM
Meathead to Greythorn you got a vid on... 08-24-2010, 06:51 AM
Daeri Boosted two teams to 60 very... 08-31-2010, 09:15 AM
mikekim I didnt find the xp drop to... 08-31-2010, 11:50 AM
Daeri I currently have an active... 08-31-2010, 12:23 PM
  1. #1

    Default

    * always only loot bosses !!

    Scholo 45-55
    - no toons moving
    - best boost instance in the game

    Hellfire Ramparts 55-62
    - no toons moving

    Sethekk halls 62-65
    - place your toons in the upper corner of the first room (cleared) to cover 95% of the instance
    - this is the only 60+ dungeon you don't need to move your toons

    Utgarde Keep 65-70
    - northend mobs give more xp, easiest northend dungeon
    - toons on follow, aoe tanking
    - use dungeon finder for fast resets

    AV & Quests 70-80
    - quit AV if takes over 10 min (rush failed)
    - drop annoying quests (collect)



    Sethekk halls toon pos:
    ......._____........
    .......|X .....|.......
    ____|........|____
    ........................
    .....First room....
    Last edited by drevil : 05-11-2010 at 04:34 PM

  2. #2

    Default

    hmm .. sethekk got me 3x faster xp than manatombs,
    no toons moving saves so much time and the endboss is near the entrance.

    - kill controllers while pulling more mobs (they are the only obstacle in this instance)
    - keep toons at entrance until first room is clear
    - deeper in the instance pull the mobs in the direction (wall) of your toons to get in xp range
    Last edited by drevil : 05-27-2010 at 01:16 AM

  3. #3

    Default

    Quote Originally Posted by drevil View Post
    hmm .. sethekk got me 3x faster xp than manatombs,
    no toons moving saves so much time.

    - kill controllers while pulling more mobs (they are the only obstacle in this instance)
    - keep toons at entrance and they won't agro if you get controlled in the first room
    - deeper in the instance pull the mobs in the direction (wall) of your toons to get in xp range
    where are they parked? they dont get exp for the entire instance @ entrance

    Quote Originally Posted by Hittavainen View Post
    After reading this and the post after I decided to go back to Sethekk, can't say I agree Sethekk being better. Depends on what you boost with I guess. As a prot pally I like to clear in instance in as little pulls as possible, mostly not more then 5. In mana tombs I do 4 thrash pulls + 2 boss pulls (which I could skip). In Sethekk I just couldn't do that. Before the first boss you have the time-lost controllers who put down a mind control totem and in the first room the thrash went after my alts when I got MC'd. You pretty much have to kill those controllers before pulling the next. After first boss you have some dead space where the alts weren't getting xp (not at entrance and not in corner of first big room). After that come the prophets, if I pull too many I end up being chain feared and die, pretty much forcing me to kill the 1-2 prophets in a group before going for the next group.

    The healers in mana tombs aren't that bad as long as you target them first while everything is grouped up, tab targetting through them.
    I can clear SH with a ret set in 9 minuets excluding looting, 12 minuets including looting.
    Last edited by Shodokan : 05-27-2010 at 01:08 AM
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  4. #4

    Default

    Quote Originally Posted by Shodokan View Post
    where are they parked? they dont get exp for the entire instance @ entrance
    attached >>
    Attached Images Attached Images  

  5. #5

    Default

    Quote Originally Posted by Shodokan View Post
    where are they parked? they dont get exp for the entire instance @ entrance
    leave the toons in the entrance clear up up to first boss. -
    move toons to 90 degree corridor before boss room
    clear the rest of the instance.

    /profit :P

  6. #6

    Default

    My biggest problem with SFK is the number of instances you can enter within a one-hour period. 8 minute runs from start to finish with my paladin makes me have to wait a bit for the timer to reset.

    EDIT: Also with the recent summoning stone changes there is still a minimum level that they need to be. I know it's not 10 or 13 since I tried at both of those levels. So, SFK might be 15, I'll check it when I get some toons to that level.

    EDIT 2: I forgot to check at 15, but at 16 they were summonable to SFK. So unless you have another way to get them there (another warlock, which is what I did), you may want to just quest them to 15 if you are Alliance. Close enough to run to if Horde.
    Last edited by Malgor : 06-04-2010 at 05:27 PM

  7. #7

    Default

    Quote Originally Posted by Malgor View Post
    My biggest problem with SFK is the number of instances you can enter within a one-hour period. 8 minute runs from start to finish with my paladin makes me have to wait a bit for the timer to reset.
    I find that when I'm running instances under the 12 minutes barrier I tend to loot the corpses to waste time. it also makes you a load of cash from AH sales of cloth & shards

  8. #8

    Default

    Quote Originally Posted by Malgor View Post
    My biggest problem with SFK is the number of instances you can enter within a one-hour period. 8 minute runs from start to finish with my paladin makes me have to wait a bit for the timer to reset.

    EDIT: Also with the recent summoning stone changes there is still a minimum level that they need to be. I know it's not 10 or 13 since I tried at both of those levels. So, SFK might be 15, I'll check it when I get some toons to that level.

    EDIT 2: I forgot to check at 15, but at 16 they were summonable to SFK. So unless you have another way to get them there (another warlock, which is what I did), you may want to just quest them to 15 if you are Alliance. Close enough to run to if Horde.
    Level 15 is the level requirement on the stones.

  9. #9

    Default

    I have just done some boosting of my new pally team using my druid tank.

    SFK, just pull as much as possible and swipe swipe swipe.

    SM:

    The graveyard: I did this once. It suck
    The library: The problem with this instance is the npc stops following you around after a bit. If you park your toons at the entrance 95% of the instance will give XP (no RAF).
    The Armory: I go up to herod and pull the whole instance to my toons. I might aswell because I have to run back anyway
    The Cathedral I stealth to the commander and kill him in cat form - then shifts into bearform, charge whitemane and drop her to 1% health so she will stun me. If you do this right, only 3-4 elites will be hitting you at this point, the rest will stand by the alter and you will be in the hall to the room behind the alter.
    I then shapeshifts into catform again, do one swipe at the commander and whitemane, then rund all the way back to my toons at the entrance. Here I spank the whole instance. You should be getting around 60+ mobs with the swipes if you did the pull correctly.
    Grim Batol EU (Horde) PVP
    Guild: GIMP

    5x Druids = 5x FUN

  10. #10

    Default

    Library - park toons at entrance, kill with swipe as you go. Easy.

    Armory - park toons at entrance, kill with swipe as you go, up to the second set of stairs (the last staircase before you reach Herod). After that staircase, your toons are too far away to get exp. Stealth to Herod, pull him and all remaining mobs back to the staircase and kill. Better than pulling the whole instance because less repair bills.

    Cath - park toons at entrance, kill with swipe as you go everything outside the Cath. Pull boss and run outside Cath, and kill everything that comes.

    Your slaves never have to move, and the only "complication" is the second staircase in the Armory.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

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