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Thread: Broadcasting

  1. #1

    Default Broadcasting

    For some reason i CANNOT get my in game FPS over 30 FPS while broadcasting with x-fire (i enjoy chatting, as procaster has no in game chat) It always drops from 60 to 30.

    Any help would be greatly appreciated.
    Last edited by Shodokan : 03-17-2010 at 04:57 AM
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  2. #2

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    And the issue here is? I see no issue broadcasting at 30fps, it's smooth, and you're watching it, not playing it. You're basically broadcasting with the same frames/second as a DVD. Don't be too worried. All you're going to do as far as I see is eat up more bandwidth than is needed.
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  3. #3

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    Seems like one of two things are happening. While broadcasting its eating up a lot of CPU or memory and the game's just compensating. The only way around that is a more powerful computer.

    OR the other programs you're using have a throttling mechanism setting your MAXFPS to 30. Just in todays patch notes-

    Technical
    • Frame Rate: A maximum capacity of 200 frames per second has been added. To disable the frame rate limit, the following line should be added to the Config.wtf file: SET maxFPS "0".
    Just a side note you can set it to any number you like- 0 is just means unlimited. So if you want 60 set it to 60.

  4. #4
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    That is what it's capped at...30 FPS [as Sajuuk said]. That's so we could watch it at a normal framerate on your stream. If you've ever looked at an AVI or DivX file you notice their framerate is 29.97 or 25. That's why you're capped.Try recording in FRAPs @ 60 FPS and play it back...it's twice the speed you did things at. If you record @ 30 FPS and play it back it looks completely normal even though in game you notice the 'choppy-ness'.

    http://en.wikipedia.org/wiki/29.97

  5. #5

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    Quote Originally Posted by Fenril View Post
    That is what it's capped at...30 FPS [as Sajuuk said]. That's so we could watch it at a normal framerate on your stream. If you've ever looked at an AVI or DivX file you notice their framerate is 29.97 or 25. That's why you're capped.Try recording in FRAPs @ 60 FPS and play it back...it's twice the speed you did things at. If you record @ 30 FPS and play it back it looks completely normal even though in game you notice the 'choppy-ness'.

    http://en.wikipedia.org/wiki/29.97
    WOW isn't capped at 30. The old cap was 60 and now the new cap is 200.

    I play at 60 fps myself and yes I know science registers the human eye at 30fps or so but I notice a difference in smoothness so I play on my main window @ 60fps. My slaves run 30 or less.

    If the guy wants his framerate @60 what's the big deal to you? Not sure why such a-holish responses to such a simple question from the guy, lol. You guys must be coming straight from the WOW forums and have that everyone's an idiot mentality

  6. #6
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    Quote Originally Posted by jinkobi View Post
    WOW isn't capped at 30. The old cap was 60 and now the new cap is 200.

    I play at 60 fps myself and yes I know science registers the human eye at 30fps or so but I notice a difference in smoothness so I play on my main window @ 60fps. My slaves run 30 or less.

    If the guy wants his framerate @60 what's the big deal to you? Not sure why such a-holish responses to such a simple question from the guy, lol. You guys must be coming straight from the WOW forums and have that everyone's an idiot mentality
    You're obviously misunderstanding this entire thread. We're talking about when Shodokan is recording himself playing WoW and streaming it, he's capped at 30 FPS...which is normal. This has nothing to do with hardware...or Blizzard capping the game at 200 FPS [the old cap was not 60, there was no old cap, and the current cap can indeed be removed through editing the config file directly]. My response was not asshole-ish, I even tried to link the wikipedia page to backup my post about 29.97 FPS.

  7. #7
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    Just about all monitors have a refresh rate of 60 hertz.
    Which means, no matter what the game will allow for FPS, the monitor will not display more then 60 FPS.

    Unless your monitor has a higher refresh then 60 hertz, it cannot display more the 60 FPS.
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  8. #8

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    Quote Originally Posted by jinkobi View Post
    Seems like one of two things are happening. While broadcasting its eating up a lot of CPU or memory and the game's just compensating. The only way around that is a more powerful computer.

    OR the other programs you're using have a throttling mechanism setting your MAXFPS to 30. Just in todays patch notes-

    Technical
    • Frame Rate: A maximum capacity of 200 frames per second has been added. To disable the frame rate limit, the following line should be added to the Config.wtf file: SET maxFPS "0".

    Just a side note you can set it to any number you like- 0 is just means unlimited. So if you want 60 set it to 60.
    It CERTAINLY isn't a hardware issue.
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  9. #9
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    Quote Originally Posted by Ualaa View Post
    Just about all monitors have a refresh rate of 60 hertz.
    Which means, no matter what the game will allow for FPS, the monitor will not display more then 60 FPS.

    Unless your monitor has a higher refresh then 60 hertz, it cannot display more the 60 FPS.
    Disabling Vertical Sync in video options removes this limitation. This can however cause 'tearing' on the screen.

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