Close
Page 3 of 3 FirstFirst 1 2 3
Showing results 21 to 22 of 22
  1. #21

    Default

    Here are my opinions on the teams I've run so far. Not sure how I'd rate them on a scale tho.

    Pallys
    PvP: 4xRets
    Easy slaughter if your Resilience is high enough. People usually avoid Rets altogether if in BGs, so a squad of them makes them flee in terror if they're alone.

    PvE: 1xProt+3xRets
    Gotten me through every instance I've run so far. Northrend instances are a bit harder for me without a dedicated healer. Just switched one of the Rets to Holy with dual-spec, but without ISBoxer(which I'll be getting soon), managing my teams health is a pain with straight up macros.


    Disc Priest + 3x Hunters(1xBM + 1xMM w/3xBears bouncing aggro)
    PvP and PvE:
    Really fun and easy. Haven't gotten into the higher end BGs yet, but when I ran lower ones, for some reason, everyone always went after my Hunters instead of the Priest. I've gotten alot of kills in AB with them and more achievements there than I did with my Pally team.

    I've used this same team and specs for both and have been able to take on every instance from Vanilla and BC content I've run so far without a dedicated tank. Tried running regular UK and damn near wiped from the first mobs. Might've been under geared, or not capable without a tank, but I've got a friend that runs tank for me till I can get them to 80 to swap out with my Pally team.

    Warlocks (Demo)
    PvE
    Like Hunters really, just don't have to manage their happiness. Just send them in to tag a mob, then use your main to cast Rain of fire to do some damage to the mobs. As long as you do I think either 1 or 2% damage to an enemy, either PvE or PvP, you'll get credit/loot from the kill. Just keep your pets alive with Drain Life/ Health Funnel as needed and you'll be able to manage mana really well.

    PvP
    Run and DoT everything you can in sight. Only ran lower end BGs so far and really suck at it, but I've managed to rack up alot of assisted kills with this team. If you can get a Hunter or Mage to freeze a large group in one spot, you can run in and mow them down by casting Hellfire/Immolation Aura, or use Rain of Fire from a distance if you can pull it off in time with ISBoxer or other programs.

    Druids
    PvE (Questing experience only, haven't PvPed with them yet)
    Haven't gotten them high enough, but with my macro I made with them, they're just like running a pack of Rogues. Stealth before battle, sneak up and Claw the mobs down. Haven't really given other specs a shot yet, but they're not even 30 yet either. Correct me if I'm wrong (which I happen to be alot), but Bear tanks run on rage like Warriors, wouldn't tanking Bear form be like tanking with a Warrior?

    Death Knight
    Haven't ran them much outside of the starting area, so not alot of input on this team from me. I soloed my first Death Knight when WotLK came out, but stopped once I got him to 73 and had a blast with him. Once I ran my team of them, it felt alot like running my Pally team again, so I'd rank them about the same. Have only quested with them a bit and no dungeon/PvP experience yet, but from what I've read from others, they're highly recommended.

    All other classes I've soloed with, but half only to 20-30. They are all still parked up and waiting. Main Hunter is 74, Rogue is 50, Mage is 56 and waiting for their team mates to catch up with them. But out of all of these, Hunter and Pally are by far my favorite classes for this game.

  2. #22

    Default

    I think anything with combo points sux.
    druid boomkins & druid cats are a no while druid tanks are fine.
    but as far as I've played them
    tanks:
    pally 10
    bear 9
    haven't tried the rest.

    ranged
    ele-shaman 10
    ice-mage 10 ( so simple it hurts and the team almost never runs out of mana )
    hunters 9
    warlocks 9
    arc-mage 9
    boomkin 7-8 ( eclipse sux until you get some really high crit rating, multiple booms can't all eclipse at the sametime )

    melee:
    ret-pally 10

    healers:
    shaman 10
    priest 9/10
    druid 9
    pally 7 <<, no real aoe panic heals, too much micro management for my taste, they are very good single target healers but for boxing the shaman chain heal rules.


    as far as I'm concerned my strongest teams are
    pally, 3 ele-sham, rest-sham 10
    pally, 2 ele-sham, frost-mage, rest-sham 10
    pally, 3 ret pally, rest -sham 10
    bear, 3 locks, priest 9/10
    5 pally, prot, 3x ret, 1 holy 8 << ok until you need a lot of heals
    X Five, a Galakrond alliance guild for multiboxers
    pally/shaman (thiliander/xenoca) , Shaman/Hunters (Zhedrar), Priest/Warlocks(Yarili,Yarlii,Yariil,Yarlli,Yarill)

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •