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Thread: Feral Cat

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  1. #1
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    I've got two DPS macros on my all feral team:
    - /cast [stealth] Ravage; Shred
    - /cast [stealth] Pounce; Mangle

    So far I am spamming IWT and one of the two.
    I have had a bit of success with a chain of -- Macro 1, IWT, Macro 2, IWT.
    Need to build a mapped key, to basically do that rotation, and then spam the crap out of it.

    I do have the stunning finishing move and the dot finishing move as hotkeys.
    But so far (still leveling up), nothing survives more then 2-3 combo points.

    I'm sure a heroic boss, will last more then 2-3 seconds... but during the Lunar Festival, a 5600 GS Demo Warlock did not last 1 second. In fairness to the lock, it was the equivalent of 5x Ambush.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  2. #2

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    Are you using a mixed team or only druids with this sollusion?

  3. #3
    Member Ughmahedhurtz's Avatar
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    In my 5 druid team, 5x feral was only about 70% effective in terms of sustained DPS potential, largely because of their bread and butter attack being positional (shred). On anything short of bosses, though, they positively owned.

    I had basically 2 macros:

    Finisher/Ambush:
    /cast [stealth] ravage
    /cast [nostealth] ferocious bite

    and variants of the normal DPS rotation.

    PVP or non-boss PVE mobs:
    /cast [stealth] pounce
    /castsequence [nostealth] reset=5 mangle, savage roar, mangle, mangle

    Boss PVE/sustained DPS:
    /cast [stealth] pounce
    /castsequence [nostealth] reset=5 rake, savage roar, mangle, mangle, rake, rip, mangle, mangle


    I never got real happy with the sustained DPS rotation what with the crit=combo points mechanic and that using shred effectively was inconsistent due to positional/range issues.
    Now playing: WoW (Garona)

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