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  1. #1

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    Quote Originally Posted by Ualaa View Post
    Why not...


    Call of the Ancestors,,,
    ,Call of the Ancestors,,
    ,,Call of the Ancestors,
    ,,,Call of the Ancestors
    You could do that, but it doesn't get all your other totems down until GCD 2,3,4 also. I like to have groundings, etc. down straight away in case they're needed (in BGs for example) and to start the CD on them. Just my preference.

  2. #2

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    Your problem is that you run only 3 toons. 3 is the edge to get the worst sides of both worlds.

    You have the same mobility as a 4 or 5 boxer (turret of doom), but none of the extra advantages as oneshoting firepower.
    With 5 toons you have a strategic advantage around game caps.

    1 ) Fear affects up to 5 entities. If you have fire elementals out they are counted as entity. With 3 you have a total of 6 entities and you will always get feared.

    2 ) Aoe caps at 10 entities. This means that you will always take the full aoe even if you have elementals out and people around you.

    3 ) 3 shamans are not enough to take down a spinning warrior and a FoK happy rogue, so you have no option to drop magma totems and spam chain heal while they die.

    also make sure your shamans are into the same group. Usually when you join BGs they get group mixed, so totems don't stack except the raid wide totems.If I don't mistake, cleansing and tremor totems are not raid wide.

    I always thinked that 3 toons groups are mainly used for pve where you can fit all the DPS slots in a group and are a viable option for raiding since you don't take half of the raid spots.
    Anachronos EU
    Loladunus --> Paladin Tank (PvE) || Xuljin --> Shaman DPS (PvP)
    Buljin, Nuljin, Muljin --> Shaman DPS
    Tuljin --> Shaman Healer
    Chogup --> Powerwar's imp

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