Quote Originally Posted by Ualaa View Post
Combat would Slice and Dice, and then prioritize:
a) Rupture
b) Slice and Dice
c) Sinister Strike & Eviscerate.
And use cooldowns, alone or in pairs (except Adrenaline Rush & Killing Spree, which don't benefit from each other).

Or even if, at current gearing options those are the best moves/priority anymore.
Nope, you don't use rupture as combat anymore. Just keep slice and dice up, use 5 combo point eviscerates and generate combo points with sinister strike.

The only complicated anything with a rogue is when to use blade flurry, adrenaline rush, Tricks of the Trade, and Killing Spree. Mutilate has a very easy albeit touchy rotation. It's easy to screw it up even solo playing it to try and max out your dps and let your slice n dice run out, starting your rotation all over again but it's fairly simple if you don't push it too hard. I'd recommend combat. My combat rogue is 3-5k dps in my mixed melee team on heroic bosses with a single macro and paying no attention to him.

Rogue is very easy to get into a team if you don't mind dealing with melee. I would say one of the easiest to get over 80% dps out of and hardest to get 95%+.