Close
Showing results 1 to 10 of 12

Hybrid View

  1. #1

    Default

    Allright but how works target/combat out? As in how it behaves and what prioroty.

    Assume my macro is of this format (without tuned comma's obv)

    /castsequence reset=combat flame shock ...
    /castsequence reset=combat lava burst ...
    /castsequence reset=combat chain lightening ...
    /cast light bolt

    The macro would just continue when switching targets.

    If i was to replace flame shock with reset=target the macro would start over (as it's in the first line) and try to cast flameshock, and then proceed where it was with lava burst, if all are on cooldown it just casts light bolt. Is that correct? I.e. reset=target in 1 castsequence does not affect the 'loop' of other castsequences?

    Now what would reset=combat/target do when just applying that to flameshock (just for the theory, i would reset my other sequences as well).
    Everything that is fun in life is either bad for your health, immoral or illegal!

  2. #2
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
    Posts
    7169

    Default

    Quote Originally Posted by zenga View Post
    If i was to replace flame shock with reset=target the macro would start over (as it's in the first line) and try to cast flameshock, and then proceed where it was with lava burst, if all are on cooldown it just casts light bolt. Is that correct? I.e. reset=target in 1 castsequence does not affect the 'loop' of other castsequences?
    Basically, yes, except that if you switched targets before the Flameshock cooldown was up, it would hang on that and not cast anything until flameshock went off.

    Quote Originally Posted by zenga View Post
    Now what would reset=combat/target do when just applying that to flameshock (just for the theory, i would reset my other sequences as well).
    Well, reset=combat/target is redundant. You will almost always change targets when you drop combat assuming you are targeting the enemy, so just reset=target should be sufficient.
    Now playing: WoW (Garona)

  3. #3
    Member
    Join Date
    Sep 2008
    Location
    Calgary, AB and Vancouver, BC
    Posts
    7638
    Blog Entries
    2

    Default

    Quote Originally Posted by zenga View Post
    If i was to replace flame shock with reset=target the macro would start over (as it's in the first line) and try to cast flameshock, and then proceed where it was with lava burst, if all are on cooldown it just casts light bolt. Is that correct? I.e. reset=target in 1 castsequence does not affect the 'loop' of other castsequences?
    Unfortunately, it is not correct.
    Flame Shock (or any shock) can only be used once every 6 seconds, unless you talent it.

    If you were to switch to a new target, immediately after having cast a Flame Shock on the initial target.
    And you had reset=target (or reset=target/combat, which resets on either condition)...
    Then Flame Shock is the next spell to cast, but is on cooldown.
    So the entire macro locks up, until you can cast it.
    Meaning, no matter how you spam the macro, nothing is cast until the Flame Shock comes off of cooldown.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •