Close
Showing results 1 to 5 of 5

Threaded View

  1. #2

    Default

    Keep in mind that each of your toons will only have one keymap no matter how many spells you add. If you were to add Chain Lightning and Lava Burst, you would load the keymap for each toon and just add to it. You keep the same modifiers in Pocalypse's example but just change the button for the spell on your action bar, the unused key that your macro is bound to, and the hotstring text which describes your spell and which toon is using it.

    So my keymaps for Chain Lightning might look like this, using button 3 to fire Chain Lightning, and using the backslash key "\" as the unused key:

    ToonA:
    3 --> CLAT
    Ctrl-alt-\ --> CLBT
    Alt-Shift-\ --> CLCT
    Ctrl-Alt-Shift-\ --> CLDT
    Ctrl-\ --> CLET

    ToonB:
    Ctrl-Shift-\ --> CLAT
    3 --> CLBT
    Alt-Shift-\ --> CLCT
    Ctrl-Alt-Shift-\ --> CLDT
    Ctrl-\ --> CLET

    ToonC:
    Ctrl-Shift-\ --> CLAT
    Ctrl-alt-\ --> CLBT
    3 --> CLCT
    Ctrl-Alt-Shift-\ --> CLDT
    Ctrl-\ --> CLET

    ToonD:
    Ctrl-Shift-\ --> CLAT
    Ctrl-alt-\ --> CLBT
    Alt-Shift-\ --> CLCT
    3 --> CLDT
    Ctrl-\ --> CLET

    ToonE:
    Ctrl-Shift-\ --> CLAT
    Ctrl-alt-\ --> CLBT
    Alt-Shift-\ --> CLCT
    Ctrl-Alt-Shift-\ --> CLDT
    3 --> CLET

    And the macros for each toon I create for Chain Lightning would look like this, identical to the ones for Lightning Bolt, except the name of the spell is changed:

    Code:
    ToonA
     
    /target [mod:ctrl,mod:alt,nomod:shift,target=ToonB][mod:alt,mod:shift,nomod:ctrl,target=ToonC][mod:ctrl,mod:alt,mod:shift,target=ToonD][mod:ctrl,nomod:alt,nomod:shift,target=ToonE]
    /cast [target=targettarget,harm] Chain Lightning
    /targetlasttarget
     
    ToonB
     
    /target [mod:ctrl,mod:shift,nomod:alt,target=ToonA][mod:alt,mod:shift,nomod:ctrl,target=ToonC][mod:ctrl,mod:alt,mod:shift,target=ToonD][mod:ctrl,nomod:alt,nomod:shift,target=ToonE]
    /cast [target=targettarget,harm] Chain Lightning
    /targetlasttarget
     
    ToonC
     
    /target [mod:ctrl,mod:shift,nomod:alt,target=ToonA][mod:ctrl,mod:alt,nomod:shift,target=ToonB][mod:ctrl,mod:alt,mod:shift,target=ToonD][mod:ctrl,nomod:alt,nomod:shift,target=ToonE]
    /cast [target=targettarget,harm] Chain Lightning
    /targetlasttarget
     
    ToonD
     
    /target [mod:ctrl,mod:shift,nomod:alt,target=ToonA][mod:ctrl,mod:alt,nomod:shift,target=ToonB][mod:alt,mod:shift,nomod:ctrl,target=ToonC][mod:ctrl,nomod:alt,nomod:shift,target=ToonE]
    /cast [target=targettarget,harm] Chain Lightning
    /targetlasttarget
     
    ToonE
     
    /target [mod:ctrl,mod:shift,nomod:alt,target=ToonA][mod:ctrl,mod:alt,nomod:shift,target=ToonB][mod:alt,mod:shift,nomod:ctrl,target=ToonC][mod:ctrl,mod:alt,mod:shift,target=ToonD]
    /cast [target=targettarget,harm] Chain Lightning
    /targetlasttarget
    After you've done this once it all starts to make sense and doing the "Follow" macro and keymaps are a piece of cake. Again, each of these keymaps is just added to the existing keymap for each toon. However, for "Follow" all 5 toons use the exact same macro.

    ToonA:
    ` --> FOA
    Ctrl-alt-O --> FOB
    Alt-Shift-O --> FOC
    Ctrl-Alt-Shift-O --> FOD
    Ctrl-O --> FOE

    ToonB:
    Ctrl-Shift-O --> FOA
    ` --> FOB
    Alt-Shift-O --> FOC
    Ctrl-Alt-Shift-O --> FOD
    Ctrl-O --> FOE

    ToonC:
    Ctrl-Shift-O --> FOA
    Ctrl-alt-O --> FOB
    ` --> FOC
    Ctrl-Alt-Shift-O --> FOD
    Ctrl-O --> FOE

    ToonD:
    Ctrl-Shift-O --> FOA
    Ctrl-alt-O --> FOB
    Alt-Shift-O --> FOC
    ` --> FOD
    Ctrl-O --> FOE

    ToonE:
    Ctrl-Shift-O --> FOA
    Ctrl-alt-O --> FOB
    Alt-Shift-O --> FOC
    Ctrl-Alt-Shift-O --> FOD
    ` --> FOE

    Code:
    /target [mod:ctrl,mod:shift,nomod:alt,target=ToonA][mod:ctrl,mod:alt,nomod:shift,target=ToonB][mod:alt,mod:shift,nomod:ctrl,target=ToonC][mod:ctrl,mod:alt,mod:shift,target=ToonD][mod:ctrl,nomod:alt,nomod:shift,target=ToonE] 
    /follow 
    /targetlasttarget
    So now that you've created all your keymaps and macros, the last thing you need to do is load the keymap for each toon, or for each wow installation running on your computer. One nice little feature about keyclone to help you figure out which keymap should be loaded is the "Bring to Front" option. From the main keyclone window, right click on one of your installations running and select "Bring to Front."

    Then you will know which character is running out of which installation, and you can again right click that installation and load the appropriate keymap. Do that for each of your characters/installations and you should be good to go.

    As a final note, I don't claim to be an expert on this subject. Like I said this was the most difficult thing to figure out in my multiboxing experience and I know other people have been frustrated with it. Hopefully this will make it easier for others to understand so they can get it up and running also. My apologies if I've made any mistakes here and feel free to correct me.
    Attached Images Attached Images  
    Last edited by Xumarashi : 03-16-2010 at 12:15 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •