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  1. #11

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    Quote Originally Posted by Mosg2 View Post
    I'm not so sure about that. I really think it's going to be more of a relaxed thing where you just get rated on your performance in individual BG's and then use honor to buy gear.
    You could very well be right. I know alot of "soloist" BG players are really pushing for this type of rated pvp. One thing I will say is that they couldnt allow equal rewards to arena because the solo rated bg player rating could be so easily abused. /shrug

  2. #12

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    Well, I think that the standards are going to be high You'd need something like a 75% win ratio or something similar to get the best gear.

    They've said many times that they feel like they failed with arena implementation, so...
    "Tact is for those that lack the wit for sarcasm."
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  3. #13
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    Well, assuming they go with the same starting rating (individual rating) as arena for players.
    And maybe average the personal rating for each side to get an overall team rating.

    And then go with the same amount of change to the rating, based on the arena system again.
    Where a stronger side will gain a smaller amount on a win and lose a larger amount on a loss.
    But chances are, they cap the maximum you can gain or lose.

    What win percentage do you need for Arena play, to reach 1800 or 2200?
    If you need the same ratio of wins to losses in battlegrounds, that might actually be harder to reach.

    In Arena, you control the entire team, in battlegrounds (which will be 10, 15 or 25 man) you control at most half of the field; while a solo player can be up to 4% to 10% of the team.

    I could see them going with, battlegrounds are only rated if you choose the random BG.
    In which case, every BG gets used instead of having 90% of the player base only doing say AV.

    Rating is a cap on what you can buy... As are arena points.
    If a given rating gets you as many points each week, it will take the same amount of time to gear up in arena gear.
    Basically something like points each week based on your highest rating from each category... BG's, 5's, 3's or 2's.

    However battlegrounds will also award honor, for older/lesser gear.
    Not sure how they'd balance that with arena, or even if they would.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  4. #14

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    I had done some testing the past few days on the PTR to find the optimal group for me. I tested 4 groups of which some were the cookie cutter teams (dk+4 rets for example).

    I just moved to the Legion of Booms server, so was trying to find a group that would do well with BG's / Arena and PVE content.
    Something that would keep me interested, so I would not mind the level grind again, as I already have a paladin + 4 shamans, and a mixed group on my old server.

    I had been playing with 5 dk's which was awesome in BG's, but their survival rate was still too low. I was unable to kill the whole team in WG without losing a guy (they were all specced blood / frost).

    So to the PTR I went, and I came out with 4 DK's + 1 Priest.
    I had a 60 priest on my old server that I just transffered over last night and rolled 4 new DK's.

    So far in WG my highest was around 120 kills on the 4 DK's, over 80k healing on my priest (with grid I can heal everyone in the raid), and 0 deaths.
    My lowest so far has been around 50 kills with 1 death, which was a slow match with horde hiding a lot.

    I dont think I have had more than 1 death from a guy yet in WG.
    The main point though, is that I can rush their whole team and live through it killing everyone

    My Priest is deep Disc.
    1 DK is Unholy
    3 DK's are Frost

    I may switch the 3 Frost DK's back to Unholy, I'm not sure yet.
    I have run BG's with both builds now and their so close to each other it's hard to make a decision.

    I lead with the Priest for PVP, and the Unholy DK for PVE.

    Anyway, if anyone would like some more info on this group just let me know. Besides killing everything, the main point is it's fun as hell.

    I want to make a movie, but I run all 5 instances on one computer. An I7 extreme, SLI with video settings all on midway for each client.
    Just not sure how fraps will do. I always remember it being a lag monster.

    Anyone know of a better recorder?
    Sorry for any run-on sentences or misspelled words... I'm very tired and going to take a nap now.
    Last edited by Teknetron : 03-15-2010 at 06:24 PM

  5. #15

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    How do you deal with not having HoF, Bubbles, etc? 4x DG is pretty hot but the loss of those seems bad.
    "Tact is for those that lack the wit for sarcasm."
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  6. #16

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    Quote Originally Posted by Mosg2 View Post
    How do you deal with not having HoF, Bubbles, etc? 4x DG is pretty hot but the loss of those seems bad.
    Fear ward
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  7. #17

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    Well the priest puts fear ward on himself.
    They are also all human so I have the fear removal racial.

    There were a couple times that I had to use my racial and then got feared again. It only takes a couple of seconds to dispel on each character using grid.

    This is not viable for arena, but luckily the priest gets mass dispell (I'm only 60 now).
    As far as bubbles go the closest I have is power word: shield, which is remarkable. With the priest specced deep disc. I have no cooldown so I can shield the whole team really quick. It also heals for a % of the damage done to the shield and causes damage to the attacker as well.

    I have only had to use flash heal a few times, as shield + renew has been sufficient.

  8. #18
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    If you're quick, Fear Ward on the Priest.
    And Mass Dispel to negate fear.
    Plus you have trinkets.

    Not sure if Blood is enough passive healing.
    Compared to Divine Storm and Judgement of Light.
    But a real healer option, adds a ton I'm sure.
    Of course, the priest will be focused as well -- not sure their survivability.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #19

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    Quote Originally Posted by Ualaa View Post
    If you're quick, Fear Ward on the Priest.
    And Mass Dispel to negate fear.
    Plus you have trinkets.

    Not sure if Blood is enough passive healing.
    Compared to Divine Storm and Judgement of Light.
    But a real healer option, adds a ton I'm sure.
    Of course, the priest will be focused as well -- not sure their survivability.
    Priests with HIGH resil are such a bitch to kill... unless its like 5 on 1 with MS.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  10. #20

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    Yeah, DK's sound great, but I'll be honest. I have DKs at 80, and they are lackluster in any setting with a good healers and a DPS who can absorb DMG.

    One thing about rated BGs, they will not be the complete steamroll that BGs are now, with people in blues on one side and you in purples on the other. Groups with zero communication and zero organization. Rated means rated. players with zero skill are worth zero points.

    I also assume that while tougher, BGs will not be the hell that arenas have become with extremely organized and specialized teams out there, but still some level of competition above and beyond what we see in regular BG land.

    This taken into account, I just think that a burst team like paladins will outshine any DK team (barring significant advances in DK dmg) in BGs. HPs are going up, waaay up and that means healing will be easier for the most part, and in some cases just more predictable. Good healers will be pulled in to do their job, unlike in BGs now.

    "/2 RATED BGs group LFM 7k GS 2200 arena exp req, PST for trials"

    expect to see this, and expect to see them in the games with and against you, this is the future.

    In this future, you can not expect that a team which works well in current BGs to be as viable, and the only good indicator is what is viable in arenas today, which nobody has yet proved DK's to be.

    Of course I could be just expecting the worst, and BGs will continue on being a bit of a steamroll, but if they do we have nothing to worry about. 5 mage teams gogo!

    =)

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