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  1. #6
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    I would probably go Inscription and Engineering for pvp.
    Although Jewelcrafting and Blacksmithing are both very nice.

    Engineering for the Rocket Gloves and other toys, plus the chance to rez.
    Inscription because if you min/max, the shoulder enchant over Hodir enchants is a larger difference then other profession bonuses over the non-profession option.

    Jewelcrafting for Dragon's Eye Gems is very close.
    Plus you can make a fair bit from the daily or learn epic cuts much faster then others.

    Blacksmithing, purely for the extra Prismatic sockets.



    It will be worthwhile having at least one enchanter on the team.
    So you have the option to Disenchant, if no one is upgraded by a PvE Heroic drop.

    You'll gear up faster in Heroics, using badges to buy PvP gear.
    Or better, badges to buy a full set of PvE gear... and then tear through the place for badges to buy PvP stuff.
    And the Enchanter will make you a lot of gold from items that DE into dust, abyss crystals or greater cosmic essences (vendor > Dream Shards, most of the time now).
    Last edited by Ualaa : 03-11-2010 at 12:17 AM
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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