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  1. #11

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    I have another problem with my group
    My dps shammies is using to many mana.

    This is my dps macro for shammies:

    /run SetCVar("Sound_EnableSFX","0")
    /click MultiBarRightButton2
    /click MultiBarRightButton1
    /run SetCVar("Sound_EnableSFX","1")

    #showtooltip
    /cast [target=focustarget] lightning bolt

    #showtooltip
    /castsequence [target=focustarget] reset=combat Chain Lightning,,,,,,,,,,,,,,,,

    rotation is chain - lightning bolt - lightning bolt - chain.
    After 3-5 packs of mobs i'm out of mana.
    I'm tried to use magma totems, but then my dps isn't good.
    Any solution?

    btw, my 62lvl DK is perfect tank. Very good aggro with DnD --> Howling Blast --> Frost Strike --> Blood Boil --> Blood Boil

  2. #12
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    Default

    Generally I have my shammies DPS whatever my tank is currently targeting.
    I use the same rotation (click castsequence) all the time.

    It is:
    Flame Shock
    Lava Burst
    Chain Lightning
    Lightning Bolt

    Ensure your shaman always have a Water Shield up.
    And one of them has Mana Spring Totem down.
    You can take the Elemental talent for mana regeneration.
    As well as the talent for reduced cost of your spells.

    As as your team gears up, mana becomes less of an issue.
    Crit is nice, as the next two spells cost 60% the normal mana cost.
    And you'll eventually have FS - LvB, which is a guranteed crit early every fight.

    With a click macro you can pull spells out of the sequence by moving the macro.
    Until you get Lava Burst, you'll not want the macro there.
    It doesn't hurt to have it click four buttons, and nothing on button 2.
    Similarly, if mana is an issue, you can pull out the 3rd spell too (chain lightning), and go with Flame Shock + Lightning Bolt only.
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  3. #13

    Default

    with a new elemental build and glyphs my problem is resolve

  4. #14

    Default

    Ways for a DK to build aggro
    1. Ensure three dots are on all targets. DnD then IT then PS.
    2. Heal yourself with Rune Tap, Death Pact, and Death Strike
    3. Use your aggro producing cooldowns freely. mind freeze/strangulate casters.
    4. Share the melee Rune Strike love by peridically using tab to cycle between all the targets around you.
    Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it"

  5. #15

    Default

    You might want to add wind shear on one of your tank buttons. I.e. i have a separate button with my tank macro and wind shear for my shammies. Whenever threat is getting too high you can reduce it this way.
    Everything that is fun in life is either bad for your health, immoral or illegal!

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