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Ah,
That all makes sense now, with the whole /castsequence spell,,,,,, etc. I thought maybe I was missing something...
Think I can still get what I want roughly with a few click macros with cast sequence and adding maybe adding using more than one key for things.
One key for tanking sequence , and then maybe one or 2 keys for casting.
Currently for my healer I have about 6keys/modifiers for handling the various spells, but can probably start collapsing that down some.
Thanks for the info!
Tyval
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