Ah,

That all makes sense now, with the whole /castsequence spell,,,,,, etc. I thought maybe I was missing something...


Think I can still get what I want roughly with a few click macros with cast sequence and adding maybe adding using more than one key for things.

One key for tanking sequence , and then maybe one or 2 keys for casting.

Currently for my healer I have about 6keys/modifiers for handling the various spells, but can probably start collapsing that down some.


Thanks for the info!

Tyval