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BG multiboxing strategies?
Man I can't even remember the last time I won a BG. It was never particularly great as a boxer, but it seems much worse now. Maybe things changed or maybe DK/Pally has more impact on the team than quad shaman, which I used to BG on a lot.
I've mostly given up on daily BG's unless it's AV. This week it has been AB or WSG 6 times in a row. No chance there. I think I've completed a total of 3 since the arena point reward was introduced.
Here's how they typically go:
AV:
Reckoning horde are all set on the fail rush strat. On Reckoning, alliance have it down, Horde really don't. It's fail 90% of the time even with me going full force. Since no one back caps or plays defensive anymore, I'm pretty much on my own if I go back and try to cap towers or stop galv/drek. Doesn't work too well with over 30 alliance already there (especially since they seem to have more warlocks and shadow priests than anything else).
AB:
Whichever node I choose to go to first gets capped. Nothing else does. As soon as I leave that node, the entire team follows me. I'll cap another, and we'll lose that one. Cycle repeats. So I camp a node I took, and I can hold it. Shortly after, I discover that 10 people are incapable of assaulting a single node without me, and it's 4 nodes to 1. At that point I can stay there and get 5 capped (15 alliance descend on me), or leave and take another, and then we still only have one. Straight zerging nodes never works for me because of all the curious pugs following me around. They won't defend a node, no matter how nicely you ask. Everything I take is gone within seconds of me leaving. Did this 6 times this week, 0 wins. It's been the daily all week too.
EOTS:
I used to get a decent win rate on the shaman, and be able to carry bad pugs some of the time. My strat was mostly to cap bases as quick as I could, and go for flag if we had 2 or more. Problems now:
- If I cap a base, consider it gone unless I stay there
- If I defend my base, the other 10 are incapable of either assaulting or defending anything else.
- At some point nothing else will be capped unless I leave and do it myself. Then it repeats.
WSG:
A few things I've tried. They never work:
- Carry the flag myself. I can get it back to our base just fine, but the other 5 are completely lost wi thout me - they'll never, ever return our flag unless I help. In which case, they won't heal or support me and I'm likely to lose it in the process.
- Just kill everything I see. Control the middle, camp the GY even. Gib their flag carrier. Too bad the other 5 never manage to pick up a flag, or if they do, they will lose it (with 4 others supporting them?) without my help. Didn't know it took 10 people to run a flag.
IOC:
30 min queue. Waste of time.
SOTA:
Horde don't use cannons. Ever. Alliance love them, and they work. 10 pugs apparently cannot kill a single vehicle. I have to do it. If I'm dead or tied up, sieges roll right on through and get to the chamber no problem. Horde on offense? Oh, they don't like vehicles just like they don't like cannons. We won't have any. I'd love to help defend them, but we don't have any.
Queue times are 5-30 min depending on BG. Win rate is bad overall, and the honor gain is abysmal. I've been farming all of my honor via heroics (stone keeper's shards) and doing WG once a week. What's the point of BGs in their current state.
I'd be curious to know if anyone still BG's on a regular basis and how they do. If it's not just me, I wonder how effective multiboxing in rated BGs is going to be. My sense is, not very effective at all. These are pugs obliterating my team. Imagine a full premade on vent.... sounds depressing
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