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  1. #11

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    Quote Originally Posted by Gormand View Post
    Just think of it as an investment for Cat, you know there will be some new xmute todo that will make you money and youll be able to capitalise on it a lot quicker then most. There will also be new cloths on a x day cooldown, new smelt etc etc etc.
    Well i take it that the level requirement will go up as well, meaning that he needs to level up 30 chars to what, 75-78? Myself i don't want to bet on 1 horse, i like to cover all tradeskills and play safe.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  2. #12

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    Quote Originally Posted by zenga View Post
    Well i take it that the level requirement will go up as well, meaning that he needs to level up 30 chars to what, 75-78? Myself i don't want to bet on 1 horse, i like to cover all tradeskills and play safe.
    I'm going to have all trade skills as well.
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  3. #13

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    I worded it wrong i guess. I do admire/respect that one goes that extreme, to level 30 toons with alchemy. Its a/ a pain to lvl them to 68, b/ it's a pain to get all the resources, not to mention it gets pretty expensive. My point is that i've always been screwed in the past in other games when i went the extreme way to benefit from a certain *thing*. It got nerfed, changed, etc ... and i got burned out before i finished it. I can see the value of having lets say 5 to 10 alchemists for myself. That's something i can manage, and it's an amount that sounds like worth it. Bottomline: i rather spread the risks to have a few miners, enchanters, alchemists, tailors (if that is proper english) depending on the team i play. Knowing myself, with 30 alchemist i'll get to a point where i find i have enough wealth and won't bother logging them in any longer. And that amount of wealth i can achieve with less effort. Cause like i said, when cata hits, you'll most likely have to do a ton of leveling to stay on par. It seems like a work in progress that's never finished.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  4. #14
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    With each previous expansion, we've had the level cap go up by 10, and the trade skill cap go up by 75.
    Cataclysm is half this value, but its reasonable to assume the trade skill cap will go up by some value.

    Currently we need to be level 65, for 450 skill (and 68th for Transmute Specialization).
    With the cap going from 80th to 85th, I'd guess we will need toons to be 75th to reach the new trade skill cap.
    But that is a guess.

    Not sure how much it will cost, to purchase enough herbs to go from 450 to ???.
    Multiply that by 30, and will be expensive.
    I'm in the same boat, going with around 30 alchemists.. 29 most likely, but possibly 31.

    Ideally, we have a bunch of gold saved, and use that to level up our alchemists as we can.
    And use the ones who get to 525 (??) to gradually finance the others.

    Diversity is definitely nice.
    But a lot of your eggs in one place can work too.
    Looking at Gems/Jewelcrafting, since its been out... it has been relatively the same.
    Not saying the style won't change in Cataclysm, but I would be surprised if it does.
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  5. #15

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    Quote Originally Posted by Ualaa View Post
    With each previous expansion, we've had the level cap go up by 10, and the trade skill cap go up by 75.
    Cataclysm is half this value, but its reasonable to assume the trade skill cap will go up by some value.

    Currently we need to be level 65, for 450 skill (and 68th for Transmute Specialization).
    With the cap going from 80th to 85th, I'd guess we will need toons to be 75th to reach the new trade skill cap.
    But that is a guess.

    Not sure how much it will cost, to purchase enough herbs to go from 450 to ???.
    Multiply that by 30, and will be expensive.
    I'm in the same boat, going with around 30 alchemists.. 29 most likely, but possibly 31.

    Ideally, we have a bunch of gold saved, and use that to level up our alchemists as we can.
    And use the ones who get to 525 (??) to gradually finance the others.

    Diversity is definitely nice.
    But a lot of your eggs in one place can work too.
    Looking at Gems/Jewelcrafting, since its been out... it has been relatively the same.
    Not saying the style won't change in Cataclysm, but I would be surprised if it does.
    Well i mean buying the mats to level it for me won't be a problem I plan on having over 500k gold easily by cataclysm. So it would have to cost over 16k per character for it to be out of reach.
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  6. #16

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    I get your points. So another issue: don't you think that by flooding the market you'll cut in your own legs? Seems like every market where i interfere (be it gems, bags, ore/bars, w/e) takes a quick fall and stays like that over the next weeks. I'm on a medium populated server (where my faction is only about 1/3th) and for every market i'm in there are 2-4 competitors very active. Now i tend to be rather careful to avoid this, but in the end i keep sitting with a lot of stock. It gets sold, eventually. But i need to be happy with less. Fine by me, but if on my realm there would be 30 extra gems a day - every single day - that would have a huge impact on the price. Not to mention the snowball effect i've seen: people see a particular product sells well (all in a sudden there is a huge supply and some buy in large quantity, which is only temporary), they jump on that to get their piece of the cake.

    I prefer to find some crafters i can do business with in the long run. I used to sell 5-10 gems a day for 135g per while they get sold on the AH for 160+. The thing is that some days they don't get sold on the AH. So i'm happy to take less and have a stable connection, where i'm sure i can sell whenever i i feel like.

    But that's a personal preference. Would be cool if you could be arsed to give us statistics on your economics per day. Lol i know that's a lot to ask, but it 'd be really nice to see how it turns out (like crafted amount, average price on AH, amount you listed & their price, amount sold, amount in stock). A graph after a few months tells a lot.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  7. #17

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    Quote Originally Posted by zenga View Post
    I get your points. So another issue: don't you think that by flooding the market you'll cut in your own legs? Seems like every market where i interfere (be it gems, bags, ore/bars, w/e) takes a quick fall and stays like that over the next weeks. I'm on a medium populated server (where my faction is only about 1/3th) and for every market i'm in there are 2-4 competitors very active. Now i tend to be rather careful to avoid this, but in the end i keep sitting with a lot of stock. It gets sold, eventually. But i need to be happy with less. Fine by me, but if on my realm there would be 30 extra gems a day - every single day - that would have a huge impact on the price. Not to mention the snowball effect i've seen: people see a particular product sells well (all in a sudden there is a huge supply and some buy in large quantity, which is only temporary), they jump on that to get their piece of the cake.

    I prefer to find some crafters i can do business with in the long run. I used to sell 5-10 gems a day for 135g per while they get sold on the AH for 160+. The thing is that some days they don't get sold on the AH. So i'm happy to take less and have a stable connection, where i'm sure i can sell whenever i i feel like.

    But that's a personal preference. Would be cool if you could be arsed to give us statistics on your economics per day. Lol i know that's a lot to ask, but it 'd be really nice to see how it turns out (like crafted amount, average price on AH, amount you listed & their price, amount sold, amount in stock). A graph after a few months tells a lot.
    I have 9 different gem buyers on my f list. 4 different flask buyers and a few titanium buyers. I agree that taking less to let people profit and letting them maintain the market is the best idea.
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  8. #18
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    It will depend on your server, as to what flooding the market is.

    The economy is pretty strong alliance side, adding 30-40 gems a day won't be a large impact. I'm actually selling (uncut) gems to the largest seller of cut gems now. He basically said to charge him my cost in mats, and then mark it up 100g per gem. Given the prices on the server, that's close to 100g profit for each of us (per gem) ..

    It depends on when Cataclysm comes out, as to how much gold we will have saved. I'm up to 15 alchemists, and need to level toons from 60th if I want more (which I do). I have the two +10% experience heirloom pieces (shoulders & chest) for the entirety of the three teams I'd like to have become alchemists. Outland is pretty fast with slow flyers + heirlooms.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  9. #19

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    Quote Originally Posted by Ualaa View Post
    It will depend on your server, as to what flooding the market is.

    The economy is pretty strong alliance side, adding 30-40 gems a day won't be a large impact. I'm actually selling (uncut) gems to the largest seller of cut gems now. He basically said to charge him my cost in mats, and then mark it up 100g per gem. Given the prices on the server, that's close to 100g profit for each of us (per gem) ..

    It depends on when Cataclysm comes out, as to how much gold we will have saved. I'm up to 15 alchemists, and need to level toons from 60th if I want more (which I do). I have the two +10% experience heirloom pieces (shoulders & chest) for the entirety of the three teams I'd like to have become alchemists. Outland is pretty fast with slow flyers + heirlooms.
    I'm up to 16, leveling it is a BIATCH. I have all the mats though. Just a matter of time. 100g profit per gem isn't bad i suppose. But letting him make 100g per gem is ridiculous. People on my server are happy to buy my stuff at about 130g profit for me, and they make about 40-50g depending on the daily market. You're missing out on nearly another 1000 gold per day.
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  10. #20
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