1. Between dailies and gem transmutes, accelerate alchemist production to 2 per day.
2. Level the Feral druids to 71st... ie, stop neglecting them for alchemy. And buy them epic flyers, as my AH toon has to constantly watch that she doesn't spend their flight money on herbs.
3. Adapt hotkeys for the Hunter/Priest/DK teams to work with IS Boxer; they were all based on KC with assist macros when I last played them; will want them to be at least 68th, probably 70th in the near future.
4. Finish 2-3 additional encounters, for my D&D adventure on Saturday.
5. Challenge the players, without crushing them.. but make them think their toons are in mortal danger as the encounters progress.
*Edit*
1 - Not enough herbs on the AH, still at a pace of +1 Alchemist per day.
2 - Did the Ferals to 70th...
3 - Configured the IS Boxer side of things for the teams... had them set up as Keyclone teams before. So I'll need to change in-game macros some, but that will be another day.
4 & 5 - Did the encounters, but #5 is a no go, as 2 of the 5 players are sick.
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