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  1. #1

    Default Long time coming

    Well. the grind was so long. I almost forgot what my end goal was. I've been a boxer for quite a long time. Watching Xzin, Xbox, Ellay, all these guys doing amazing things in pvp through out the years. And for the first time, I was able to accomplish something for myself, reaching 1800 rating in arena.

    My goal for WotLK was purely PVP. Started out with 5 shamans. Got close to 1800 a few times, but ultimately came up short. Then my healer friend went away from PVP so I was pretty much stuck. Then Kromtor really openned my eyes with this combo. So here I am, almost 4 months 20 days later since I started lvling this team. Finally got to where I wanted, feeling empty. lol



  2. #2

    Default

    While leaving the strategies and tatics discussion to the arena section, I do have a few things to say about DK + 4 Rets here.

    1. It is a gimmick team. The more I play this combo against some teams, the slimer the chance of winning becomes.
    2. Out of all the matches I've played, I have 0 rez from the opposing team. and All of them are under 4 mins played. (this tells a great deal about this team).
    3. Not really scaleble in terms of skills for me. I played my last 50 matches pretty much the same way as my first 50 matches. I didn't improve my execution too much.
    4. The game for arena was 80% preparation, which is outside of arena, where the actual playing was only 20%. and For the record (explaining point#3), I did twick my setups quite a bit through out those matches.
    5. All games were played by me alone. (this along with #2 are the only advantages of this team)
    6. Still kudos to Kromtor for pioneering this combo.
    Last edited by remanz : 02-24-2010 at 12:34 AM

  3. #3
    Super Moderator Stealthy's Avatar
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    Gratz mate...lookin' pimp!!
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  4. #4

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    Congrats Remanz! Epic accomplishment with you playing 100% of the team, now I think it's time to upgrade those shoulders next

    /salute

  5. #5
    Rated Arena Member Shabu42's Avatar
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    May 2009
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    Lakeland, FL
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    Default

    Really looks epic , especially with the WG shoulders

  6. #6

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    What do you guys think about a warrior + 4 paladins? A lot of high rated teams have 2 healers and it's really hard to cc both at the same time to land a sure kill. A warrior could help with mortal strike and the fear. Also unrelenting assault can reduce healing even more. Do you think this can work?

  7. #7
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    Default

    The warrior gets you Mortal Strike, which can be huge.
    But you lose the melee haste, which probably adds to more damage then Mortal Strike prevents heals.

    And then you lose Death Grip + Snare, which is a large portion of the DK's strength on the team.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
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  8. #8

    Default

    Quote Originally Posted by Ualaa View Post
    The warrior gets you Mortal Strike, which can be huge.
    But you lose the melee haste, which probably adds to more damage then Mortal Strike prevents heals.

    And then you lose Death Grip + Snare, which is a large portion of the DK's strength on the team.
    how about leading the warrior, 3 rets & a dk?
    Everything that is fun in life is either bad for your health, immoral or illegal!

  9. #9

    Default

    Quote Originally Posted by Ualaa View Post
    The warrior gets you Mortal Strike, which can be huge.
    But you lose the melee haste, which probably adds to more damage then Mortal Strike prevents heals.

    And then you lose Death Grip + Snare, which is a large portion of the DK's strength on the team.
    I'm not sure why you say the melee haste could add up more than what you prevent with MS. The 20% melee haste only affects white hits, and the white hits are small percentage of the paladin damange. MS cuts healing in half on that target, meaning your dps on that target increases by 100%. Or am I missing something here?

    The lack of death grip is mitigated by charge. And the snare is hamstring. The warrior has less survivabilty, but if you manage to get one MS up and a hamstring then you bladestorm with the warrior and shitstorm with the pallies.

    Well, I guess theory is theory, we need to see how it works in practice.

  10. #10

    Default

    @firstcow, Kromtors origional lineup was actually warrior + 4x rets, he ended up swapping the warrior out for his DK before his ratings skyrocketed to 1800 and beyond. I recall from his origional 5s thread that he thought both classes had their advantages, but he preferred the DK over the warrior and never tried both as they were on the same account

    Anyway sorry for the derail, big gz to Remanz!!

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