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  1. #1

    Default The No Focus Manifesto V 2.0 - No Focus Simplified

    The No Focus Manifesto v 2.0

    No Focus Boxing Simplified.


    For V 2.0 I’ve consolidated a lot of function. The Big Button is revamped into a pseudo FTL (we’re still targeting the leader, but ce la vie), it eliminates the master follow macro.

    Group invite and Quest/BG/Trade accept macros have been removed, they can be found via search.

    Disclaimer: I’m in no way attempting to take credit for no-focus. There are greater minds that have come before me and put this together. I’m attempting to consolidate some of these ideas and document how I believe I’ve successfully put them into use with using no focus in my gameplay to this point. Enjoy!

    What we’re trying to accomplish:

    1 Button follow regardless of the current selected window.
    No use of focus or assist – save it for other fun stuff.

    Requirements:

    A method of keymapping (I use Keyclone, I know it’s doable in HKN, and most likely others)
    Less time than before...

    The (New and Improved) Big Button:


    Create 5 Macros, assign to 5 keys, create 5 Keymaps – Sound Simple?

    New team? Add new names to 5 small existing macros, assign to the appropriate keys, go kill stuff. Failover is now in no particular order. Click a different window (or not if you have focus (as in windows focus) following your mouse), hit your big button key once, the rest of your guys are following the toon in the currently selected window. This is a departure of the prior version of No Focus with the massive failover that dictated you had to go from Toon 1 to 2 to 3 to 4, etc…

    The following is assuming you are running 5 toons. If you're only playing 3, you only need the first 4 macros, and the first 3 keymaps.

    Step 1 - MACROS:


    Individual keys can be changed to fit your layout – just make sure if you change key X on 1 keymap/key assignment, you do it for the remainder of the keymaps and assignments on the other toons. For this example I use keys / (Backslash) F8, F9, F10, F11 and F12.

    It will require the creation of 5 Macros assigned as follows:

    Big Button <-- This is a placeholder – For this example I’ll assign to / (Backslash) on all toons. There is no code in this macro. It does not need to be bound to a button, just make sure it’s not used by any other function.

    NOTE: Make these macros as GENERAL macros, not toon specific, that way if you mix and match your team, you won’t need to rewrite then whenever you swap. In this example I put 4 toons/acct in each macro – you may add as many as you like to the 256 character limit.

    Toon1 - Assign to F8 on all toons (Except Toon1)

    /target Acct1Toon1
    /target Acct1Toon2
    /target Acct1Toon3
    /target Acct1Toon4
    /Follow

    Toon2 - Assign to F9 on all toons (Except Toon2)

    /target Acct2Toon1
    /target Acct2Toon2
    /target Acct2Toon3
    /target Acct2Toon4
    /Follow

    Toon3 - Assign to F10 on all toons (Except Toon3)

    /target Acct3Toon1
    /target Acct3Toon2
    /target Acct3Toon3
    /target Acct3Toon4
    /Follow

    Toon4 - Assign to F11 on all toons (Except Toon4)

    /target Acct4Toon1
    /target Acct4Toon2
    /target Acct4Toon3
    /target Acct4Toon4
    /Follow

    Toon5 - Assign to F12 on all toons (Except Toon5)

    /target Acct5Toon1
    /target Acct5Toon2
    /target Acct5Toon3
    /target Acct5Toon4
    /Follow

    Step 2 - KEYMAPS:


    This will require 5 Keymaps as follows:

    Keymap 1 - Assign to Toon 1

    Hotstring Keypress
    Toon1 \
    Toon2 F9
    Toon3 F10
    Toon4 F11
    Toon5 F12

    Keymap 2 - Assign to Toon2

    Hotstring Keypress
    Toon1 F8
    Toon2 \
    Toon3 F10
    Toon4 F11
    Toon5 F12

    Keymap 3 - Assign to Toon3

    Hotstring Keypress
    Toon1 F8
    Toon2 F9
    Toon3 \
    Toon4 F11
    Toon5 F12

    Keymap 4 - Assign to Toon4

    Hotstring Keypress
    Toon1 F8
    Toon2 F9
    Toon3 F10
    Toon4 \
    Toon5 F12

    Keymap 5 - Assign to Toon5

    Hotstring Keypress
    Toon1 F8
    Toon2 F9
    Toon3 F10
    Toon4 F11
    Toon5 \

    Voila – pseudo FTL that isn’t team dependant.

    Step 3: Spells/Casting


    Casting Macros:

    All your slaves have YOU targeted. The logic f of [target=targettarget, harm] = “if your targets target is harmful, cast this spell on it” – it does NOT untarget your leader. You will be able to go through entire instances having your slaves never targeting a mob.

    You’re going to need to damage stuff eventually – lets get down to how to do that without using focus.

    /cast [target=targettarget, harm] [] Lightning Bolt

    Logic? You are casting lightning bolt on your targets (driver) target (bad thing trying to kill you all). During this time you never directly target the mob – You will always have your driver targeted.

    If in the unlikely, unfortunate and inevitable event your main dies, the [] modifier will permit the REMAINDER of the slaves to single target if necessary. Since there are no specified names required, this is perfect for failover.

    Click Macros:

    For click functionality, the above form factor works identically, save for the /castsequence command in place of /cast.

    /castsequence reset=combat [target=targettarget, harm] [] Flame Shock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

    Healing:

    Same setup as above:

    /cast [target=targettarget, help] [help] Lesser Healing Wave

    Bonus - DPS+Healing in 1:

    Brought over from the original manifesto, but useful I you’re going for the no brainer button masher award.

    /cast [harm] [target=targettarget, harm] Lightning Bolt; [target=targettarget, help] [] Lesser Healing Wave

    Basically, if your drivers target is [harm], Lightning Bolt, if it’s [help], heal. The [harm] and [] permit single target healing/dps functionality for failover/single playing.

    Questions, Comments, Recommendations welcomed.

    Happy Boxing, Enjoy!
    Attached Files Attached Files
    Last edited by Zzyzxx71 : 10-27-2009 at 04:20 PM Reason: Added Keymaps
    Resto Shaman + 4 DK's, work in progress...
    ------------------
    Teezy/Jaqblaq @ Stormrage
    Emeritus Guardian and Keeper of the no focus manifesto.

  2. #2

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    I've never used FTL systems before, but I've never had a PvP team and have just gotten used to using /follow and /assist keys bound to my slaves...able to clear all heroics with this method, cumbersome as it may be. However, I am now bringing up a 5 Shammy PVP team and have decided I had better embrace the FTL method if I want to be effective, and eventually I would will want to include it in my PvE team. I do however have a question regarding your write up here.

    I see you have one button for for the slaves to target your main and follow. I will not need to mash this button everytime I change targets will I? Although I realize in PVP there will be a requirement for much more movenment, if I have my slaves positioned, I do not want them to follow me everytime I change targets. I know this may be self evident from macros you have created, but whenever I've tried to decipher exactly what is happening with the macros in a FTL system, my brain starts to hurt.

  3. #3

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    Quote Originally Posted by Johalak View Post
    I see you have one button for for the slaves to target your main and follow. I will not need to mash this button everytime I change targets will I?
    Nope!!! Just change targets on your main, as long as the slaves have the main targetted, they'll start pew pewing your new target.
    Resto Shaman + 4 DK's, work in progress...
    ------------------
    Teezy/Jaqblaq @ Stormrage
    Emeritus Guardian and Keeper of the no focus manifesto.

  4. #4

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    This looks interesting. I just have a few questions:

    I don't see why the keymaps are needed. Won't it work without them?

    Have you done any damage testing of targettarget vs /assist focus? Just wondering if there is any lag difference.

    What happens when you need to talk to a vendor or questgiver? Now you need another button for assist, and then you'll lose target on your leader. How do you deal with that when you play?

    I also don't see why you care about harm/help (in the first two examples). Does it really make any difference if that logic is in the macro? You can't heal a mob and you can't attack your party, right?

    This otherwise looks like a nice alternative.

    -K

  5. #5

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    can target=targettarget,harm work on hunters? can't get autoshot to fire.

  6. #6
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    In the case of hunters, or a melee toon, you'd want to assist the active toon.

    Cast at the target of my target, is the same thing as assist my target.
    The big button, which is pressed whenever you want to engage follow or change leaders is pressed.
    Then you'd press your dps key, which would be assist target for melee/hunters.

  7. #7

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    Quote Originally Posted by dubiox View Post
    This looks interesting. I just have a few questions:

    I don't see why the keymaps are needed. Won't it work without them?

    Have you done any damage testing of targettarget vs /assist focus? Just wondering if there is any lag difference.

    What happens when you need to talk to a vendor or questgiver? Now you need another button for assist, and then you'll lose target on your leader. How do you deal with that when you play?

    I also don't see why you care about harm/help (in the first two examples). Does it really make any difference if that logic is in the macro? You can't heal a mob and you can't attack your party, right?

    This otherwise looks like a nice alternative.

    -K
    The keymaps are needed, otherwise you'd have to click on separate buttons to switch leader. This way, (in this example) you just press \ - which I have bound to a button on my mouse.

    A long time ago a few people claimed this method was slightly faster than focus/assist methods due to the fact your slaves never need to change targets. They always have the driver targetted. If you want to see what it looks like in practice, check out http://www.ocmojo.com/zzyzxx/H-COS.wmv - watch the parties targets during the fights.

    Harm isn't needed in /cast macros, but are needed for /castsequence to work (100% for /click) - it's a habit. As far as having both in the same macro, the 2 in 1, the macro is handling the logic for you, and it's required for it to work. The 2 in 1 isn't a required macro, just a bonus I discovered/wrote I thought might be useful.

    As far as vendors/questgivers, yes you need to click them. I do have a seperate assist button setup on my guys, regardless, you'd need to click something for the interact with target function. The lack of this hasn't been a dealbreaker for me.

    Best thing I can say if you have any concerns as to if its for you is simply... try it. Roll 2 new toons and test it out. You dont' need thte FTL to test the targettarget functionality.

    Give me a few days, I'll roll a few hunters and see what I can do.
    Last edited by Zzyzxx71 : 10-29-2009 at 01:37 AM
    Resto Shaman + 4 DK's, work in progress...
    ------------------
    Teezy/Jaqblaq @ Stormrage
    Emeritus Guardian and Keeper of the no focus manifesto.

  8. #8
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    Only the active/hot character needs to click on an npc for a quest, repairs etc.
    The slaves will need a button for assist.
    And they will all benefit from the interact with target keybind, especially with click to move enabled.

  9. #9

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    I'm kinda not 100% sure on how to use this, so i will be using "\" key as my main follow macro for any window i choose?

    And if follow breaks i have to use the "\" key on my main window to regroup right?

    And just to double check, each character should have 4 macros for this to work?
    Last edited by Touche : 11-02-2009 at 06:06 PM

  10. #10

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    Nevermind I got it to work awesome stuff!


    Edit: How would i get a round robin cast sequence for fear to work with this and keyclone?
    Last edited by Touche : 11-03-2009 at 09:45 PM

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