The No Focus Manifesto v 2.0
No Focus Boxing Simplified.
For V 2.0 I’ve consolidated a lot of function. The Big Button is revamped into a pseudo FTL (we’re still targeting the leader, but ce la vie), it eliminates the master follow macro.
Group invite and Quest/BG/Trade accept macros have been removed, they can be found via search.
Disclaimer: I’m in no way attempting to take credit for no-focus. There are greater minds that have come before me and put this together. I’m attempting to consolidate some of these ideas and document how I believe I’ve successfully put them into use with using no focus in my gameplay to this point. Enjoy!
What we’re trying to accomplish:
1 Button follow regardless of the current selected window.
No use of focus or assist – save it for other fun stuff.
Requirements:
A method of keymapping (I use Keyclone, I know it’s doable in HKN, and most likely others)
Less time than before...
The (New and Improved) Big Button:
Create 5 Macros, assign to 5 keys, create 5 Keymaps – Sound Simple?
New team? Add new names to 5 small existing macros, assign to the appropriate keys, go kill stuff. Failover is now in no particular order. Click a different window (or not if you have focus (as in windows focus) following your mouse), hit your big button key once, the rest of your guys are following the toon in the currently selected window. This is a departure of the prior version of No Focus with the massive failover that dictated you had to go from Toon 1 to 2 to 3 to 4, etc…
The following is assuming you are running 5 toons. If you're only playing 3, you only need the first 4 macros, and the first 3 keymaps.
Step 1 - MACROS:
Individual keys can be changed to fit your layout – just make sure if you change key X on 1 keymap/key assignment, you do it for the remainder of the keymaps and assignments on the other toons. For this example I use keys / (Backslash) F8, F9, F10, F11 and F12.
It will require the creation of 5 Macros assigned as follows:
Big Button <-- This is a placeholder – For this example I’ll assign to / (Backslash) on all toons. There is no code in this macro. It does not need to be bound to a button, just make sure it’s not used by any other function.
NOTE: Make these macros as GENERAL macros, not toon specific, that way if you mix and match your team, you won’t need to rewrite then whenever you swap. In this example I put 4 toons/acct in each macro – you may add as many as you like to the 256 character limit.
Toon1 - Assign to F8 on all toons (Except Toon1)
/target Acct1Toon1
/target Acct1Toon2
/target Acct1Toon3
/target Acct1Toon4
/Follow
Toon2 - Assign to F9 on all toons (Except Toon2)
/target Acct2Toon1
/target Acct2Toon2
/target Acct2Toon3
/target Acct2Toon4
/Follow
Toon3 - Assign to F10 on all toons (Except Toon3)
/target Acct3Toon1
/target Acct3Toon2
/target Acct3Toon3
/target Acct3Toon4
/Follow
Toon4 - Assign to F11 on all toons (Except Toon4)
/target Acct4Toon1
/target Acct4Toon2
/target Acct4Toon3
/target Acct4Toon4
/Follow
Toon5 - Assign to F12 on all toons (Except Toon5)
/target Acct5Toon1
/target Acct5Toon2
/target Acct5Toon3
/target Acct5Toon4
/Follow
Step 2 - KEYMAPS:
This will require 5 Keymaps as follows:
Keymap 1 - Assign to Toon 1
Hotstring Keypress
Toon1 \
Toon2 F9
Toon3 F10
Toon4 F11
Toon5 F12
Keymap 2 - Assign to Toon2
Hotstring Keypress
Toon1 F8
Toon2 \
Toon3 F10
Toon4 F11
Toon5 F12
Keymap 3 - Assign to Toon3
Hotstring Keypress
Toon1 F8
Toon2 F9
Toon3 \
Toon4 F11
Toon5 F12
Keymap 4 - Assign to Toon4
Hotstring Keypress
Toon1 F8
Toon2 F9
Toon3 F10
Toon4 \
Toon5 F12
Keymap 5 - Assign to Toon5
Hotstring Keypress
Toon1 F8
Toon2 F9
Toon3 F10
Toon4 F11
Toon5 \
Voila – pseudo FTL that isn’t team dependant.
Step 3: Spells/Casting
Casting Macros:
All your slaves have YOU targeted. The logic f of [target=targettarget, harm] = “if your targets target is harmful, cast this spell on it” – it does NOT untarget your leader. You will be able to go through entire instances having your slaves never targeting a mob.
You’re going to need to damage stuff eventually – lets get down to how to do that without using focus.
/cast [target=targettarget, harm] [] Lightning Bolt
Logic? You are casting lightning bolt on your targets (driver) target (bad thing trying to kill you all). During this time you never directly target the mob – You will always have your driver targeted.
If in the unlikely, unfortunate and inevitable event your main dies, the [] modifier will permit the REMAINDER of the slaves to single target if necessary. Since there are no specified names required, this is perfect for failover.
Click Macros:
For click functionality, the above form factor works identically, save for the /castsequence command in place of /cast.
/castsequence reset=combat [target=targettarget, harm] [] Flame Shock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Healing:
Same setup as above:
/cast [target=targettarget, help] [help] Lesser Healing Wave
Bonus - DPS+Healing in 1:
Brought over from the original manifesto, but useful I you’re going for the no brainer button masher award.
/cast [harm] [target=targettarget, harm] Lightning Bolt; [target=targettarget, help] [] Lesser Healing Wave
Basically, if your drivers target is [harm], Lightning Bolt, if it’s [help], heal. The [harm] and [] permit single target healing/dps functionality for failover/single playing.
Questions, Comments, Recommendations welcomed.
Happy Boxing, Enjoy!
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