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  1. #1
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    On my server, the alliance wins Wintergrasp pretty much 9 in 10 battles.
    So this would give the horde a fairly substantial advantage after a few losses in a row.

    Make the battles more interesting.

    I don't really like the Tenacity mechanic, this is more in the line of what I'd like to see.
    However, even with a bunch of strategic locations controlled initially, you need something like Tenacity when one side drastically outnumbers the other side.
    Not sure on a change to get rid of Tenacity, or even if Blizzard considers it an issue.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
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  2. #2
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
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    I wonder if the scale goes past 700?

    If you started with +900, would it matter if you only had 15 people max during prime time to the other side's full-every-time roster?

    I also note they don't mention removing tenacity...
    Now playing: WoW (Garona)

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