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  1. #1

    Default keymaping is mine bugged ? what the f**k

    okay i made 2 key map files.

    1, named test 1, other named test2

    in test 1 it is this simple -

    Key Hotstring
    1 i


    Test 2


    key Hotstring

    i 1


    And i load them to different windows with 2 dif wow chars.... and i press 1 on first wow toon, it doesnt send I to the other, when i press i, it doesnt sent 1 to the other... it just sends normaly. such as 1 =1 and i=i , im just starting to think keyclone doesnt work and every fucking guide is telling me to use ctnrl+shift+alt+i for 1 char, but it doenst work cause the fucking program cant even make my 1 key = the i key on 1 window none the less 3 windows or 5 windows. god im pissed

  2. #2
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    Default

    I couldn't get this functionality to work with Keyclone.
    I know others have.

    I would personally stick with either Target=FocusTarget or Target=TargetTarget (a Focus based or Target based assist system), if staying with KC.

    Or alternatively move to another software, my recommendation would be IS Boxer if you're unhappy with KC. It has auto FTL, strong mouse broadcasting, repeater regions for amazing healing, keymaps (very advanced hotkeys) are powerful etc.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  3. #3

    Default

    Key Hotstring
    1 i


    Test 2


    key Hotstring

    i 1
    You need to include a common hotstring ID for each keymap file, thats how the association is made. You will also need to make a reverse map if you want to have the same behavior to occur on either Toon. Here is a corrected version of your posted example with a reverse mapping included

    Code:
    TOONA:
    keymapfilea
    
    key hostring
    1      TESTA
    i        TESTB
    
    TOONB:
    keymapfileb
    
    key hostring
    i      TESTA
    1     TESTB
    * Make sure that both game instances have loaded the keymaps (you can see it in the default keyclone screen).

    The expected result here is that when you hit 1 in TOONAs instance, i will be sent to to TOONBs instance and vice versa

    Edit: For a FTL setup (assuming thats your goal here), i in this case would be a key combination you would never actually press manually such as ALT+CTRL+U and that hotkey would be mapped to an ingame /assist macro hardcoded to the Toons name. An elegant way of setting this up is to use a single assist macro for each toon (made possible by using a different combination of modifier keys for each character such as ALT+CTRL, or ALT+SHIFT so they can all be lumped into 1 macro) which contains all of the assist macros (1-5 for example, depending on the number of characters in your team). Then you simply include this assist macro using /click ActionButton1 on top of all your attack macros
    Last edited by suprafro : 02-15-2010 at 03:27 PM

  4. #4

    Default

    so, if i did this

    OONA:
    keymapfilea

    key hostring
    1 TESTA - what is the format for testA? in the guide it has things such as command.toona but obviously that isnt a ingame command....
    i TESTB - so COULD testb = "5" ? so when i press i on one screen it presses 5 on same one and the other? that is what is not ever explained in guides

    TOONB:
    keymapfileb

    key hostring
    i TESTA
    1 TESTB

    ---------example

    OONA:
    keymapfilea

    key hostring -toona
    1 5 (on the action button 5 i have a macro, /follow toona which does nothing since this is toonoa)
    i 6 (on action button 6 i have a macro, /follow toonb)

    TOONB:
    keymapfileb

    key hostring
    i hits action button 6 (which will have a macro /follow toona)
    1 hits action button 5(hits action button with macro /follow toonb which does nothing since now toonb is now the leader)

    all the guides for keyclone send me to dual-boxing.com main page and do not explain it. the other guide says stuff like this



    Ctrl + Shift + i = ToonA is leader
    Ctrl + Alt + i = ToonB is leader
    Alt + Shift + i = ToonC is leader
    Ctrl + Alt + Shift + key = ToonD is leader
    Ctrl + key = ToonE is leaderCtrl + Shift + i = ToonA is leader
    Ctrl + Alt + i = ToonB is leader
    Alt + Shift + i = ToonC is leader
    Ctrl + Alt + Shift + key = ToonD is leader
    Ctrl + key = ToonE is leader

    DO i copy this verbation or is that just representing somthing? how do i make toondisleader as a keymap?

    or

    ‘2’ ---> ‘lightningbold.on.ToonA.target’
    ‘Ctrl + Alt + i’ ---> ‘lightningbold.on.ToonB.target’
    ‘Alt + Shift + i’---> ‘lightningbold.on.ToonC.target’
    ‘Ctrl + Alt + Shift + i’ ---> ‘lightningbold.on.ToonD.target’
    ‘Ctrl + i’ ---> ‘lightningbold.on.ToonE.target’

    the lightingbolt.on.toona.target is that the syntax? or is that representing a macro in game? which i set up verbatium but i cant get even the simple keymapping to work :|
    Last edited by donut132 : 02-16-2010 at 10:22 AM Reason: o

  5. #5

    Default

    Quick hello world example of a lightning bolt, im just doing this off the cuff from your example so no guarantees its going to work but it will hopfully point you in the right direction. I like to use all caps hotstring ids

    format: key --> hostring

    ToonA keymap:

    Code:
    ‘2’ ---> ‘LBTOONA’
    ‘Ctrl + Alt + i’ ---> ‘LBTOONB’
    ‘Alt + Shift + i’---> ‘LBTOONC’
    ‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
    ‘Ctrl + i’ ---> ‘LBTOONE’
    ToonA in game macros (notice that there are 2):

    key 2:
    Code:
    /cast Lightning Bolt
    key i:
    Code:
    /target [@TOONB, mod:ctrl, mod:alt][@TOONC, mod:shift, mod:alt][@TOOND, mod:shift, mod:alt, mod:ctrl][@TOONE, mod:ctrl] 
    /target targettarget
    /cast lightning bolt
    ToonB keymap:

    Code:
    ‘Shift + Ctrl + i’ ---> ‘LBTOONA’
    ‘2’ ---> ‘LBTOONB’
    ‘Alt + Shift + i’---> ‘LBTOONC’
    ‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
    ‘Ctrl + i’ ---> ‘LBTOONE’
    ToonB in game macros (notice that there are 2):

    key 2:
    Code:
    /cast Lightning Bolt
    key i:
    Code:
    /target [@TOONA, mod:shift, mod:ctrl][@TOONC, mod:shift, mod:alt][@TOOND, mod:shift, mod:alt, mod:ctrl][@TOONE, mod:ctrl] 
    /target targettarget
    /cast lightning bolt
    ToonC keymap:

    Code:
    ‘Shift + Ctrl + i’ ---> ‘LBTOONA’
    ‘Ctrl + Alt + i’ ---> ‘LBTOONB’
    ‘2’---> ‘LBTOONC’
    ‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
    ‘Ctrl + i’ ---> ‘LBTOONE’
    ToonC in game macros (notice that there are 2):

    key 2:
    Code:
    /cast Lightning Bolt
    key i:
    Code:
    /target [@TOONA, mod:shift, mod:ctrl][@TOONB, mod:ctrl, mod:alt][@TOOND, mod:shift, mod:alt, mod:ctrl][@TOONC, mod:ctrl] 
    /target targettarget
    /cast lightning bolt
    etc, etc for TOOND and TOONE

    Whats happening here is this, say your using TOONA is current active window. When you hit 2, 2 is sent to that window while SHIFT + CTRL + i is sent to all of your alt windows (assuming they have their respective keymaps loaded)
    Last edited by suprafro : 02-16-2010 at 02:55 PM

  6. #6

    Default

    thx for the responses. but i guess i need to be more clear......

    the hotstring.... it isnt working for me, or i guess i am not putting it in right, i might be to literal. here is my img from another post i made, this is how i had it set up, and i had the macro in game on the "i" key just for the first one. here

    BTw with this keymap i had loaded this macro on "i" key and just reg lightningbolt on key 2

    /assist [mod:ctrl,mod:Shift,nomod:alt]Lowerquality;[mod:ctrl,mod:alt,nomod:Shift]nooquality;[mod:alt,mod:Shift,nomod:ctrl]lowstquality;
    /cast [harm] Lightning Bolt
    /targetlasttarget

    Last edited by donut132 : 02-16-2010 at 08:21 PM

  7. #7

    Default

    crap, wouldnt let me add text behind the stupid picture but here let me try and ask this .

    You say toonA keymap

    ‘2’ ---> ‘LBTOONA’
    ‘Ctrl + Alt + i’ ---> ‘LBTOONB’
    ‘Alt + Shift + i’---> ‘LBTOONC’
    ‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
    ‘Ctrl + i’ ---> ‘LBTOONE’
    what should lbtoona-e stand for? do i enter that word for word? or should i just enter "i" with the appropriate macro in the slot "i".

    Here is my macro for "i" i was trying to use

    /assist [mod:ctrl,mod:Shift,nomod:alt]Lowerquality;[mod:ctrl,mod:alt,nomod:Shift]nooquality;[mod:alt,mod:Shift,nomod:ctrl]lowstquality;
    /cast [harm] Lightning Bolt
    /targetlasttarget

    but... my problem is this. The hotstring could be anything right? the corresponding key -> hot string

    so if i key map that key=2 and hotring = i and load that on all 3 toons.. shouldnt every time i press 2 it would press i? at leaste on 2 of the 3 wow screens ? but it does nothing it presses 2 on all 3 .... even with keymaps loaded...


    so to retell what i just asked...

    Lowerquality Keymap
    2 -----> i
    Noquality keymap

    2------->i
    Lowstquality keymap

    2----------->i

    Loading these 3 keymaps should technically make it when i press 2 on any of the wow screens, it press i on the other 3 right? or am i just a complete dumbfuck? which is very likely. thx again for the help

  8. #8

    Default

    update... i tried the hotstring syntax like this

    Here is the macro i set up for i
    /assist [mod:alt,mod:ctrl] Lowerquality; [mod:ctrl]Nooquality; [mod:alt]Lowstquality
    /cast [harm] Lightning Bolt
    /targetlasttarget


    in key "2" i put lightning bolt just the spell


    then in my keymap for Lowerquality (toona) (the writing is not in the keymap i just put that there to show what the fuck im doing ... )
    Key Hotstring
    2 ---------------------> 2
    ctrl+i ------------------> ctrl+i ( my guess here is that ctrl + i will assist nooquality(toonb)
    Ctrl+alt+i -------------> alt+i (assist lowstquality toonc)

    Keymap for Nooquality (toonb)

    key hotstring
    2 ----------------------------------> 2
    alt+i -------------------------------> alt+ctrl+i (assist lowerquality (toona)
    ctrl+alt+i --------------------------> alt + i (assist lowstquality toonc)

    then keymap for lowstquality (toonc)

    key hotstring
    2 -----------------------> 2
    ctrl+i ------------------> ctrl+i assist nooquality toon b
    alt+i --------------------> alt+ctrl+i (assist lowerquality toona)

    when i manually press these keys they work perfect. but the damn keymap will not work, even if i had it on pass only hotstrings. It will not do anything but press 2 on every damn wow window.


    *** what the hell im going to try a new key besides i i guess but i have all the functions that use i unbinded ..... this is getting really annoying.

    am i even doing this right at all?

  9. #9

    Default

    It seems like your hotstrings arn't loaded, 2 should not be broadcast to your alts at all. Though it shouldn't matter (assuming you really did load a different keymap per toon) Try to give each keymap a different description instead of giving them all the same ^ (looks like they all have the same description in the keyclone default view)

  10. #10

    Default

    hmmmm okay i got a huge update... i have no idea how this works but i d/l'd another guys keymaps and it works.... what the hell did he do? what are these h22 things in the hotstring? i dont understand that. THAT is what i have been trying to figure out this whole time is what to put in hot strings....

    http://img641.imageshack.us/i/wtf2x.jpg/


    what are all these h21 stuff? i dont get it - what is all i have been tyring to figure out this whole time

    here is the blog that i got the hotstrings from, and i just made my own macros and used the [ ] ; ' , . keys, which is only 6 so i prob need to learn how to make more.... but i do not understand how he got here? i know how to make my macros now and it works like a charm


    ** if i open a keymap in notepad it looks like this

    k(49.0.0):hs(H11)
    k(50.0.0):hs(H21)
    k(51.0.0):hs(H31)
    k(52.0.0):hs(H41)
    k(53.0.0):hs(H51)
    k(186.4.4):hs(H35)
    k(186.17.17):hs(H33)
    k(186.20.20):hs(H32)
    k(186.21.21):hs(H34)
    k(187.0.0):hs(H61)
    k(188.4.4):hs(H55)
    k(188.17.17):hs(H53)
    k(188.20.20):hs(H52)
    k(188.21.21):hs(H54)
    k(190.4.4):hs(H65)
    k(190.17.17):hs(H63)
    k(190.20.20):hs(H62)
    k(190.21.21):hs(H64)
    k(219.4.4):hs(H15)
    k(219.17.17):hs(H1
    Last edited by donut132 : 02-17-2010 at 06:28 PM Reason: adding

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