Quick hello world example of a lightning bolt, im just doing this off the cuff from your example so no guarantees its going to work but it will hopfully point you in the right direction. I like to use all caps hotstring ids
format: key --> hostring
ToonA keymap:
Code:
‘2’ ---> ‘LBTOONA’
‘Ctrl + Alt + i’ ---> ‘LBTOONB’
‘Alt + Shift + i’---> ‘LBTOONC’
‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
‘Ctrl + i’ ---> ‘LBTOONE’
ToonA in game macros (notice that there are 2):
key 2:
Code:
/cast Lightning Bolt
key i:
Code:
/target [@TOONB, mod:ctrl, mod:alt][@TOONC, mod:shift, mod:alt][@TOOND, mod:shift, mod:alt, mod:ctrl][@TOONE, mod:ctrl]
/target targettarget
/cast lightning bolt
ToonB keymap:
Code:
‘Shift + Ctrl + i’ ---> ‘LBTOONA’
‘2’ ---> ‘LBTOONB’
‘Alt + Shift + i’---> ‘LBTOONC’
‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
‘Ctrl + i’ ---> ‘LBTOONE’
ToonB in game macros (notice that there are 2):
key 2:
Code:
/cast Lightning Bolt
key i:
Code:
/target [@TOONA, mod:shift, mod:ctrl][@TOONC, mod:shift, mod:alt][@TOOND, mod:shift, mod:alt, mod:ctrl][@TOONE, mod:ctrl]
/target targettarget
/cast lightning bolt
ToonC keymap:
Code:
‘Shift + Ctrl + i’ ---> ‘LBTOONA’
‘Ctrl + Alt + i’ ---> ‘LBTOONB’
‘2’---> ‘LBTOONC’
‘Ctrl + Alt + Shift + i’ ---> ‘LBTOOND’
‘Ctrl + i’ ---> ‘LBTOONE’
ToonC in game macros (notice that there are 2):
key 2:
Code:
/cast Lightning Bolt
key i:
Code:
/target [@TOONA, mod:shift, mod:ctrl][@TOONB, mod:ctrl, mod:alt][@TOOND, mod:shift, mod:alt, mod:ctrl][@TOONC, mod:ctrl]
/target targettarget
/cast lightning bolt
etc, etc for TOOND and TOONE
Whats happening here is this, say your using TOONA is current active window. When you hit 2, 2 is sent to that window while SHIFT + CTRL + i is sent to all of your alt windows (assuming they have their respective keymaps loaded)
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