Shattered Hand EU - Guilds: Kalmankaarti and Nolife (character park)
Any castsequence which advances, also advances other castsequences with the same spell at that step. It has been working that way for at least the last 3 years. Cannot comment on if it is as intended or something which has consistently slipped through the cracks.
The entirely within warcraft solution is to have a spell per target. And to push one and then the next etc. IE, don't use castsequences.
Or go with /target party, which will have each Owl cast at the others, but never at themself. But with multiple Owl's, each will end up with (# of Owls -1) Hots ticking on them.
I'd go with a software option, since that gives you more control. But that is up to you.
The software option is essentially, giving you your four/five cast at target spells, and pushing them one after the other, in the sequence you have predefined.
You don't have to mess with timing at all, if you prefer... Just start to recast the rotation, as you notice the spell is wearing off.
Last edited by Ualaa : 02-06-2010 at 04:10 PM
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
I've found a solution... kind of. It's not perfect, but it works pretty well.
Include a reset=target.
(1) /castsequence [target=Aaa] reset=5/target Rejuvenation,,,,,,,,,,,,,,,,
(2) /castsequence [target=Bbb] reset=5/target Rejuvenation,,,,,,,,,,,,,,,,
(3) /castsequence [target=Ccc] reset=5/target Rejuvenation,,,,,,,,,,,,,,,,
(4) /castsequence [target=Ddd] reset=5/target Rejuvenation,,,,,,,,,,,,,,,,
(5) /castsequence [target=Eee] reset=5/target Rejuvenation,,,,,,,,,,,,,,,,
Now with HKN I send enough keystrokes that even with spamming I wear out the GCD and am on to the next target. For example, right now I have it sending 6 ctrl-alt-Numpad1, then 6 ctrl-alt-Numpad2, etc. What this macro does is it stays stuck on the first target until it receives the new keystroke (Numpad2). Once it receives that it recognizes a new target and therefore resets the castsequence. This means that until it receives a new target it will not keep casting the spell on the same target until one of the reset conditions is met.
The only real shortfall to this method is once you have 5 rejuvs on you need to stop spamming the button, otherwise it will start the rotation again and you'll be overwriting your spell.
Took many hours, but it does work... I now have one button that I spam (HKN cycles through 5 buttons) that will put 5 HoTs on each of my druids in approx 5 GCD.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
With HKN the first 6 key presses send Ctrl-Alt-Numpad1, the next 6 send Ctrl-Alt-Numpad2, etc. I think the key is to try and get through the global cooldown while pushing either the original button in the sequence or not moving more than one forward. I'm not sure what you mean by spamming nearest target, all 5 of my macros target a specific Owltoid.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
Since you are using the equivalent of Steps in IS Boxer.
IE, so many presses do one thing.
Then the next so many do another.
Could you just take the timing commas out, and go as a software round-robin.
Would this have worked with just five wow macros:
/cast [target=Owl A] Rejuvenation
/cast [target=Owl B] Rejuvenation
Etc.
Every Owl places a HOT on A, then B, then C...
Or possibly, each targets the next Owl, so they all have 1, then 2, then 3 HOT's etc.
You said, you cannot spam your macro once all 5 HOTs are applied, or you'll overwrite one which is already healing the target.
Since you have to stop yourself from spamming, once all 5 HOTs are up anyway...
What do the commas get you, compared to just straight Rejuvenation?
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
I need the commas in there so I can spam the macro. Otherwise there is a chance I'll cast a rejuv on Aaa two times in a row. Putting enough commas in will ensure that the castsequence won't reset until my target changes or I don't push the button for a few seconds. I wouldn't need to use "steps" in HKN if the WoW castsequence didn't move forward other similar castsequence macros, but since WoW has that little perk, I have to do it this way.
When I said I can't spam the macro I meant that once all 5 HoTs are applied if I keep pushing the button it will continue in the cycle starting with Aaa all over again. With the spell lasting around 18 seconds if I kept spamming away I'd eventually overwrite my HoTs.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
And that would be a waste of mana, GCD's etc.
No point in refreshing a HOT effect, which is ticking fine for another 10 seconds or whatever.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
It's pretty easy to stop spamming after you see 5 HoTs on your toons. You can spam away until that point. I haven't seen another solution that will rotate spells on your master & slaves where you're not always in a party (like a BG) without using a form of delay, so it's about as good as we've got at this point.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
Connect With Us