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  1. #51

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    apparently you seem to be know it all person, you should be wow millionaire by now.
    Btw TLDR.

    but i saw one thing 3 heroics per hour, that is wrong, you can easily do 4(if you dont suck and have gear)
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  2. #52

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    Quote Originally Posted by Shodokan View Post
    This is server dependent as well. Yes it can make great money, but even at 3 heroics per hour and no wipes you are looking at about 250-300g per heroic (including des, selling blues whites grays etc) and then because of the average of 6 badges per heroic you are looking at 18 badges (if you were buying gems it would not even be enough emblems to buy 1 gem per character) theres also stone keeper shards which if you own wintergrasp the entire time about every 4 hours you get another gem per character from honor gained. Most servers crusader orbs are still in very decent demand and you can get 5 of those per hour, but if they are only 100g per like they are on my server it's not worth it at all. Like you said this to some in very boring, and although you have no competition you will still net about the same profit as the gathering professions, sometimes less sometimes more depending on the luck with the greens/blues that drop (some blues sell for 15g per, where on my server dream shards sell for 5g per). Also some greens DE for less than they are worth, sometimes more... so i guess in the end it evens out maybe a bit extra in the end, but from my standpoint the only huge profit you can make from DE at this point in time is abyss crystals, either by shattering and hoping you get 4+ GCE or selling them for w/e price they are at on your server (25 on mine)
    First of all yes, the money you make from farming heroics is server dependent, but so is material farming. Obviously I have only my own server to reference, so this is what I base my calculations on:

    - Abyss crystals sell for 20-25g each
    - Average value of a blue item is 6g (with the 3-4g blue items effectively worth 5g, which is the server price for dream shards)
    - Average value of a disenchanted green non-weapon item is 10-11g - average value of a green weapon item is 20g
    - You spend you emblems on either ametrines, dreadstones or eye of zul which cost 10 emblems. These can be sold raw for 90-100g on average, although I can usually sell cut dreadstones for 140-150g.

    - One run yields about 40g in grey/white items
    - One run yields 5 green items, which is roughly 70g
    - One run yields 4 blue items, which is roughly 24g
    - One run yields 1 epic item, which is rougly 22g (more for ToC/ICC instances, but for simplicity I haven't included those)
    - One run yields on average 6 x 5 = 30 emblems, which is 3 gems, which is roughly 300-450g depending on server and prices
    - One run yields 14g x 5 = 70g in cash (using lfg tool)

    That totals 526-676g per run (depending on gem prices). If you can run 4 instances per hour, that's roughly 2100-2700g per hour - of course less if you can average 3-3.5 instances per hour.

    That's the steady income part. Add to that epic BoE drops (like hilts), sale of primordial saronite (800-900g in like 10-15 minutes), tradeskill items etc. etc. I'd still prefer the passive moneymakers (tailoring / gems) any day, but if you insist on a boring grind, I think heroics are currently more efficient for a multiboxer.

    The all-time favourite is of course the AH if you know how to play it. I'll gladly admit that even though I read all the AH-rider weblogs and know how to make money like that in theory, I find it boring as hell and prefer the steady income of cooldowns (especially now that I'm mostly focusing on my raid-char anyway).
    Classic - Pyrewood Village, Horde, EU

  3. #53

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    Quote Originally Posted by Niley View Post
    apparently you seem to be know it all person, you should be wow millionaire by now.
    Btw TLDR.

    but i saw one thing 3 heroics per hour, that is wrong, you can easily do 4(if you dont suck and have gear)
    If you can't be bothered to read the post, at least don't make assumptions about the poster.
    Classic - Pyrewood Village, Horde, EU

  4. #54

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    Quote Originally Posted by Fuzzyboy View Post
    If you can't be bothered to read the post, at least don't make assumptions about the poster.
    Ive read enough of his other posts to don't bother with this one.
    <Impervious>stormreaver PvP US

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  5. #55

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    Quote Originally Posted by Fuzzyboy View Post
    First of all yes, the money you make from farming heroics is server dependent, but so is material farming. Obviously I have only my own server to reference, so this is what I base my calculations on:

    - Abyss crystals sell for 20-25g each
    - Average value of a blue item is 6g (with the 3-4g blue items effectively worth 5g, which is the server price for dream shards)
    - Average value of a disenchanted green non-weapon item is 10-11g - average value of a green weapon item is 20g
    - You spend you emblems on either ametrines, dreadstones or eye of zul which cost 10 emblems. These can be sold raw for 90-100g on average, although I can usually sell cut dreadstones for 140-150g.

    - One run yields about 40g in grey/white items
    - One run yields 5 green items, which is roughly 70g
    - One run yields 4 blue items, which is roughly 24g
    - One run yields 1 epic item, which is rougly 22g (more for ToC/ICC instances, but for simplicity I haven't included those)
    - One run yields on average 6 x 5 = 30 emblems, which is 3 gems, which is roughly 300-450g depending on server and prices
    - One run yields 14g x 5 = 70g in cash (using lfg tool)

    That totals 526-676g per run (depending on gem prices). If you can run 4 instances per hour, that's roughly 2100-2700g per hour - of course less if you can average 3-3.5 instances per hour.

    That's the steady income part. Add to that epic BoE drops (like hilts), sale of primordial saronite (800-900g in like 10-15 minutes), tradeskill items etc. etc. I'd still prefer the passive moneymakers (tailoring / gems) any day, but if you insist on a boring grind, I think heroics are currently more efficient for a multiboxer.

    The all-time favourite is of course the AH if you know how to play it. I'll gladly admit that even though I read all the AH-rider weblogs and know how to make money like that in theory, I find it boring as hell and prefer the steady income of cooldowns (especially now that I'm mostly focusing on my raid-char anyway).

    @Fuzzboy I appreciate posts like this. The only thing i would contest is that each character's emblems together can not make a gem. So it would require two runs per gem per character. Which i guess is not terrible still. I obviously was oblivious that there are 10 emblem gems, with that coming to light i would say that it would be very profitable to do that even for me. Also what are you talking about for primordial saronite? Those are bought with frost emblems. I guess you are referring to the basically once every 9 days you can get one (including 5 badges from weekly raid)

    The only difference compared to you that i would have is that infinite dust is only 1g per on my server and GCE are 10-12. Which seems to be about half of what yours are worth. So i guess the 5 green items would be worth about 40g for me.


    @ Niley. I don't know everything. But i'm saying that more than common sense if not required to make money on the auction house. When you call someone out about being wrong about something and they come back and tell it how it is, you say it's TL;DR? Come no now. Have more respect than that, even for people you dislike. Also poking fun at me saying i should be a wow millionaire with all this knowledge in such a facetious way when i've only been back playing wow for a month is quite ridiculous and gave me a good chuckle so thanks for that.
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  6. #56
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    Quote Originally Posted by Shodokan View Post
    The only thing i would contest is that each character's emblems together can not make a gem. So it would require two runs per gem per character. Which i guess is not terrible still.


    Still, even if you don't get a full gem per run...

    It works out to 60% of the value of 5 gems, per run.
    Which is the same value as 3 full gems.

    In the long run, let's say 50 heroics on the week.
    That's 150 gems, or a full 30 per toon.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  7. #57

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    Quote Originally Posted by Shodokan View Post
    @Fuzzboy I appreciate posts like this. The only thing i would contest is that each character's emblems together can not make a gem. So it would require two runs per gem per character. Which i guess is not terrible still. I obviously was oblivious that there are 10 emblem gems, with that coming to light i would say that it would be very profitable to do that even for me. Also what are you talking about for primordial saronite? Those are bought with frost emblems. I guess you are referring to the basically once every 9 days you can get one (including 5 badges from weekly raid)

    The only difference compared to you that i would have is that infinite dust is only 1g per on my server and GCE are 10-12. Which seems to be about half of what yours are worth. So i guess the 5 green items would be worth about 40g for me.

    Like Ualaa pointed out, it's the average that matters. This also goes for primordial saronite. As for primordial saronite, each (first daily) run represents roughly 0,09 primordial saronite per char which is rougly 0,43 per team. Since primordial saronite is around 1900-2k on my server, the first run yields roghly 850g in saronite alone. Discount a little for the 2 triumph emblems you don't get and add a little for the cash increase in quest reward (I think it's double the normal runs).

    As for the price on green items, I think dusts sell for a little over 1g on my server too, but remember that even armor items sometimes disenchant into essences, which ups the average a bit.
    Classic - Pyrewood Village, Horde, EU

  8. #58
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    The values have changed, since I wrote my Excel spreadsheet.
    I was doing Arbitrage... buying anything below "x" value, DEing it, and selling the mats.

    It got insanely boring, even with Panda DE, which is click your mouse anywhere in a window.
    And auto DE a green, and nothing higher, only items in bags.
    While watching TV/DvD mostly.
    I doubt another toon will ever get over 20,000 items DE'd.
    But was a decent gold maker, for sure.

    Anyway. The current DE chances, if anyone is interested:
    http://www.wowwiki.com/Disenchanting_tables
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #59

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    Just a sidenote, I posted my enchanting mats over the weekend to clear out some space in my bags and everything is selling REALLY slowly, I have them all posted for 12 hrs and so far have gotten back 75% of the mats over the last 3 days. Everything is matched to current prices so unless I was to sit on the AH and constantly undercut then I would say on my server selling enchanting mats is in at a low point in the current economy.
    Even hilt prices are starting to tumble, I saw my first 12k hilt over the weekend, I will be watching to see if the price climbs during the weekdays, as I bought one a little bit more expensive and may resell for the gold.
    So any type of farming can result in slow income and possbly even mats that become hard to sell at all

  10. #60
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    With auctioneer, you can set it to not list more then 'x' of a given item at once.
    You can also set it to undercut by a percentage or by a value.
    You can also set it to not undercut beyond a percentage of your overall value... ie, if something is worth 10g, don't undercut below 8g if someone is selling too low.

    I undercut my competition by 1 copper.
    And never list more then 5 dream shards/greater cosmic essences/abyss crystals at once, or more then 40 infinite dust.

    And then just log on the AH toon, 3-4 times during the day. Or whatever...
    And hit "batch post" each time.
    Which lists anything, to bring you back up to the total of 5x whatever or 40x whatever.

    There are auction addons which can take down auctions too.
    Honestly, not really that into the AH game anymore, but they're an option.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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