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  1. #41

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    I personally love to make gold for the sake of making gold :P , but the only point I can see in farming(and which I do sometimes) is that if I am watching tv on the coach and logged in on my laptop, I can passively farm ore and eternals on my rogue who is an engineer. This fills in holes for eternal fires for my taliors and their Spellweave and provides free mats for titanium transmutes.
    Otherwise I do not farm anything, I play the auction house a little and use my profession cds to make gold.
    There are a lot of really good ideas in this thread for making gold, unfortunately farming is at the bottom of most peoples list due to the time involved.
    The final point I think that sometimes gets lost is that there is really no point in talking about how an individual economy is working for a player, the original posters idea would never work on my server, I get a lot of herb and ore auctions back unsold which sometimes can take 3 - 4 posts to finally sell.
    For us all we do what works for ourselves and learn from others where we can

  2. #42

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    Quote Originally Posted by Niley View Post
    transmute cd is 20h
    I wasn't talking about x-mutes. I was talking about the tailoring cloth you are making which you took into consideration for your calculation of your 10k made.

    Quote Originally Posted by Naysayer View Post
    i dunno. grinding resource nodes just seems stupid as a multiboxer. any solo player can do it just as effectively, but they can't do multiple daily quests at the same time or pop multiple transmute cooldowns, which is what we specialize in.

    you go enjoy your retarded resource grind fighting bots and other mindless resource node grinders for 6 hours a day, just to equal what I make in an hour while you keep telling me that transmutes and 15 characters worth of easy dailies doesn't count and that you win WoW.

    if i don't even feel like playing WoW for a day i can log in and make thousands within a few minutes and log back out. resource grinding is for tards. it will seriously make your brain melt.

    rofl
    I need money to fund professions for what... 20+ characters for transmutes and such. This is a comparison of gold/hour and nothing more. If you have the characters to go and make all your gems and cloth weekly or 10+ 80s then more power to ya, but i've yet to finish a second group and have only been boxing again for what... a month? So to expect me to have 20+ 65 characters in that time and all professions leveled to the point where i can abuse the system of multi-boxing in order to amass wealth at a basically passive rate is just a ridiculous thing to even think is possible
    Last edited by Shodokan : 02-05-2010 at 05:23 PM
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  3. #43

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    Quote Originally Posted by Shodokan View Post
    I wasn't talking about x-mutes. I was talking about the tailoring cloth you are making which you took into consideration for your calculation of your 10k made.
    that was in addition to the 10k the way I added it up...

  4. #44

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    If you like farming for 5 hours a day, everyday then more power to you. I can barely farm one heroic a day.
    Playing AH is still best gold maker, and no, not the way Boub explained on the mmo.....trust me it works, i went into this expansion with just above 50k gold and one team, now i have 20 epic flyers, multiple travelers mammoths(toons had no rep, so 18k each) and more money in the bank that i know what to do with.
    Made most of my gold before using multiple professions, playing ah. This is by far the best way to make money if you some brain(sssss). Farming isnt.
    Sites like http://greedygoblin.blogspot.com/ can help You. I on the other wont, i like to keep some secrets to myself. They call us "goblins" for good reason
    Last edited by Niley : 02-05-2010 at 08:42 PM
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  5. #45

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    Quote Originally Posted by Niley View Post
    If you like farming for 5 hours a day, everyday then more power to you. I can barely farm one heroic a day.
    Playing AH is still best gold maker, and no, not the way Boub explained on the mmo.....trust me it works, i went into this expansion with just above 50k gold and one team, now i have 20 epic flyers, multiple travelers mammoths(toons had no rep, so 18k each) and more money in the bank that i know what to do with.
    Made most of my gold before using multiple professions, playing ah. This is by far the best way to make money if you some brain(sssss). Farming isnt.
    Sites like http://greedygoblin.blogspot.com/ can help You. I on the other wont, i like to keep some secrets to myself. They call us "goblins" for good reason
    I made quite a bit of money in 3.5 hours today from herbalism alone. I mean right now i'm leveling alts... about 40 of them, to level 65. Passive gold making is great, and on my server at least i can guarantee the sale of all goods made off of the tailoring/jc cooldowns (i actually have a bulk buyer already @ 135 per red/orange, 130 per yellow/blue, 80 per green/purple) Obviously i'll only make the first four types. It's been the plan all along to abuse the system with professions, but i'm not about to sit and level a bunch of groups to 80 just to do dailies which to me personally are as tedious as farming herbs/nodes.

    Playing the AH is a great way to make money, and the way that some people explain it such as those blogs and boub are only part of the puzzle as you've stated. The problem with playing the AH is that in certain economies there are far too large risks with fluctuation in prices. So unless you can CORNER a specific market yourself then the gold made from such isn't all that much and you'd be better off spending that time you spent manually checking the AH farming or doing dailies in some people's case. Things like prices going up on weekends is an odd occurrence on my server that happens all the time unlike most servers where the "casuals" come on to dump their stuff. Cutting the gems you get isn't worth the extra effort really as you have to watch the AH, but if you want to bite and scratch for EVERY penny you can make then stuff like that and undercutting wars will occur and are part of day to day life on the market place.

    The items on my server work far too much like a real world commodities market than i'd like to deal with in a game. The ability to abuse the market is far too dumb, especially when you are a "full" server with a varying 4-5 to 1 horde/alliance ratio based off of when "free transfers" happen. There are also bots watching the neutral AH so doing cross faction abuse is very risky as well for me.

    For people in many situations i guess it can vary based upon server. There are tons of ways to make gold, most of them are boring and tedious. I guess the best thing we can do is just do what most of you apparently already are doing with passive money made off of cooldowns. But for those who are not able to do that yet and want to make GOOD money then the best bet is either to go with herb/mining and spend all your time in WG or mining/engineering and spend your time in sholozar basin. Sure it's tedious but even on my server where eternal fire is 20, earth and shadow are 4 each.... and saronite ore can reach as low as 13g per stack...mining still makes great money when coupled with engineering (8-12 eternals per hour is nothing to scoff at on top of titanium/saronite) especially if you have a 310 flyer and are a paladin.

    Everyone is going to do their own thing so just do what you enjoy or don't mind doing. I personally don't mind the farming of herbs and nodes... but many people do. But if it is going to make me upwards to 2k an hour for nothing? That's more than enough to sway me to do that over other things.
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  6. #46

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    Quote Originally Posted by Shodokan View Post
    I need money to fund professions for what... 20+ characters for transmutes and such. This is a comparison of gold/hour and nothing more. If you have the characters to go and make all your gems and cloth weekly or 10+ 80s then more power to ya, but i've yet to finish a second group and have only been boxing again for what... a month? So to expect me to have 20+ 65 characters in that time and all professions leveled to the point where i can abuse the system of multi-boxing in order to amass wealth at a basically passive rate is just a ridiculous thing to even think is possible
    if this is your plan to reach the goal (muting) faster, then i see nothing wrong with grinding resources. you're working hard now to have an easier time later. if you yourself enjoy farming resources, that's good and you'll make a lot of gold fast if you can keep it up, but I think people in this thread were just against the idea because it was implied to be the end game goal of a multiboxer for bank stacking. We disagree because we have the resources to stack more gold than we can spend, in a fast and almost effortless way, using multiple accounts. The time spent collecting resources is far to costly to myself to even consider an option as "best" g/hour.
    Last edited by Naysayer : 02-06-2010 at 06:54 AM

  7. #47

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    Doing heroics:

    - Selling grays / whites / blues
    - DE'ing greens
    - Converting triumph emblems to epic gems
    - AH'ing tradeskill mats

    You'll average 1600-2200 gold per hour depending on your speed (assuming a team in the best emblem gear).

    If you include the daily frost emblems and selling them for primordial saronite, you can add 850g per day (at current prices).

    Of course, that's just as mind-numbingly boring as mining/herbalism, but at least your rates will be steady and you'll have zero competition.
    Last edited by Fuzzyboy : 02-06-2010 at 07:53 AM
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  8. #48

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    Quote Originally Posted by Shodokan View Post
    So unless you can CORNER a specific market yourself then the gold made from such isn't all that much and you'd be better off spending that time you spent manually checking the AH farming or doing dailies in some people's case.

    Wrong. If You don't know what You're talking about, don't talk about it.
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  9. #49

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    nvm
    Last edited by Fat Tire : 02-06-2010 at 01:49 PM

  10. #50

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    Quote Originally Posted by Niley View Post
    Wrong. If You don't know what You're talking about, don't talk about it.
    If i don't know what i'm talking about don't talk about it? I'm minoring in economics. It is extremely server dependent on what you can do too as many servers do not work as a stream flow of items due to their population and can be influenced much more than others. Like in real life it would be comparing places such as new servers to places like illidan or blackrock which have been established from the beginning and have some of the highest population of all WoW servers. At least in the US.

    Options:
    1: The obvious buy low sell high
    2: Cornering a market and pushing profits up slowly
    3: Margin of profit through trade professions such as alchemy/BS/titansteel bars etc. AKA, if you can make more than 25% extra on top of the mats you buy + time it takes to make items, list them and sell them. Cutting low priced gems is in this area.
    4: Hording item types and flooding the market at X point to rebuild it and corner it.
    5: Knowing the flow of the economy to best take advantage of selling what you get. Such as normal raid days for your server. Example items sell highest on tuesdays, wednesdays and saturdays of Illidan so if you were to sell gems or leg armors or flasks these times are the best to do so obviously.
    6: Being able to see trends and stocking up for the known future demand (see titanium ore ala patch 3.2)
    7: Abusing trade chat to buy in bulk. Example: People on my server buy frost lotus in bulk @ 700g per stack, re-sell @ 850+, gems @ 120-130 in bulk to resell the cuts they have for 20-30g profit per.

    There are no secrets to the AH nor economics. Someone who took basic economic classes can abuse the auction house and take full advantage of all that can be done with it. It works the same way as a commodities market in the real world. Knowing supply and demand of things is important and most people can't do that, this can't be done with addons from what i'm aware of either.

    So next time you say someone doesn't know what they are talking about realize just because they didn't go into huge detail about it doesn't mean they are "wrong."

    If you were to corner a market like i did in BC with cobra scales you can effectively double your profit per item you put up in some cases. I use this example because the price of cobra scales was brought up from 20g per to 50g per by myself over a period of 3 weeks and because there were few people supplying these items and the demand never changed the price stayed at that price set by myself. If you are saying that isn't the best way to use resources over time then you sir arn't thinking outside the box enough. The single best way i've found over my 4 years of playing (and i have hit gold cap playing by myself, not boxing) is to do this. It worked pre BC, it worked in BC and it can and will work now. Not all markets are worth cornering though.

    Now all this is done by hand. If you were to play the auction house with every major profession and make the items that were in demand to re-sell for a higher profit margin (which is mostly what you can do other than buy low sell high) such as all the low cost gems and cutting them. You yourself said your main group can make 1800~ gold from dailies, so you are telling me YOU can get the materials to make that much money in 1 hour (including time invested in making said items and listing them) and that at any given time you could come out with that sort of profit? Even on the best economies at the best times this is ridiculous to expect. Maybe on your server there are higher gem profits or w/e you are making that are upwards to 80 gold per after tax from the AH but even then it would take 20-30 of X items being sold @ 80g profit per to make that 1800g. Now this can be done over time if you are buying X items when ever you can for the highest profit margin, but like for example gems...especially on a low pop server you will end up flooding the market. Most trade goods made this way are in demand but not to the point where you could steadily throughout a day of playing have it all sell.

    There are few ways right now to make huge profit for little effort. Abusing the AH works, but like i said. Cornering the price on a commodity in game can easily make you as much if not more than any other AH strategy.

    Quote Originally Posted by Fuzzyboy View Post
    Doing heroics:

    - Selling grays / whites / blues
    - DE'ing greens
    - Converting triumph emblems to epic gems
    - AH'ing tradeskill mats

    You'll average 1600-2200 gold per hour depending on your speed (assuming a team in the best emblem gear).

    If you include the daily frost emblems and selling them for primordial saronite, you can add 850g per day (at current prices).

    Of course, that's just as mind-numbingly boring as mining/herbalism, but at least your rates will be steady and you'll have zero competition.
    This is server dependent as well. Yes it can make great money, but even at 3 heroics per hour and no wipes you are looking at about 250-300g per heroic (including des, selling blues whites grays etc) and then because of the average of 6 badges per heroic you are looking at 18 badges (if you were buying gems it would not even be enough emblems to buy 1 gem per character) theres also stone keeper shards which if you own wintergrasp the entire time about every 4 hours you get another gem per character from honor gained. Most servers crusader orbs are still in very decent demand and you can get 5 of those per hour, but if they are only 100g per like they are on my server it's not worth it at all. Like you said this to some in very boring, and although you have no competition you will still net about the same profit as the gathering professions, sometimes less sometimes more depending on the luck with the greens/blues that drop (some blues sell for 15g per, where on my server dream shards sell for 5g per). Also some greens DE for less than they are worth, sometimes more... so i guess in the end it evens out maybe a bit extra in the end, but from my standpoint the only huge profit you can make from DE at this point in time is abyss crystals, either by shattering and hoping you get 4+ GCE or selling them for w/e price they are at on your server (25 on mine)
    Last edited by Shodokan : 02-06-2010 at 03:04 PM
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