Ty both for the info.

Sounds like MS is overkill in these setups, or at least doesn't make up for the group synergy u lose by having to deal with a diff characters cooldowns/ burst.

As far as healing goes I figure I might as well have the option even if it won't work at higher ratings.

The only problem I have with the mage "MS" is that is is only 20%, as opposed to the 50% hunter/ warrior one.

I will def try swapping out a shammy for a mage or vice versa at some point and see if it seems helpfull or not.

TY again