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  1. #11

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    I have been having issues with FoS, but I think it is latency issues.
    In general on patch days I feel latency is higher and then drops over the following days, so I am waiting until the weekend to see if everything settles down.
    Having said that, they are doing rolling restarts today which may tweak some stuff.
    I do think they are tweaking some stuff without patch notes though

  2. #12

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    Quote Originally Posted by Phanes View Post
    I heard in general chat that Fang is stuck in HM. Nobody knows if it is a bug or not.

    Maybe this is payback for all those guilds that easymoded him by using a druid to typhoon the adds off the cliff or used cannons to save people from marks

  3. #13

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    Quote Originally Posted by Multibocks View Post
    Maybe this is payback for all those guilds that easymoded him by using a druid to typhoon the adds off the cliff or used cannons to save people from marks
    First time we downed him, we threw a bear off the cliff.


















    plate still dropped :_(

  4. #14

  5. #15

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    Saurfang was changed so that he generates more blood power from blood boil but not from mark of the fallen, and that full absorbs don't stop the blood power gain, IE it isn't free if you have a disc priest anymore. I'm told this was confirmed by blue from someone in my guild but I haven't seen it myself. Didn't have a problem with him on 10, but he gave my bad guild a romping on 25.

    Amber drakes in oculus got nerfed. Time stop has diminishing returns now, at least on the last boss anyway. I was taken by surprise when 5x amber didn't work. I don't recall seeing this in the patch notes but I could have missed it.
    Kaegro/Unilia/Zaele's

  6. #16

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    Quote Originally Posted by Zaelar View Post
    Saurfang was changed so that he generates more blood power from blood boil but not from mark of the fallen, and that full absorbs don't stop the blood power gain, IE it isn't free if you have a disc priest anymore. I'm told this was confirmed by blue from someone in my guild but I haven't seen it myself. Didn't have a problem with him on 10, but he gave my bad guild a romping on 25.

    Amber drakes in oculus got nerfed. Time stop has diminishing returns now, at least on the last boss anyway. I was taken by surprise when 5x amber didn't work. I don't recall seeing this in the patch notes but I could have missed it.

    Seems like the Saurfang changes have settled down, we had no problem with him last night in 10 man, and was our first kill without getting any mark.

  7. #17

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    Amber drakes in oculus got nerfed. Time stop has diminishing returns now, at least on the last boss anyway. I was taken by surprise when 5x amber didn't work. I don't recall seeing this in the patch notes but I could have missed it.
    Didn't time stop always have diminishing returns?

  8. #18

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    I believe it did from the guides I read.

  9. #19

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    They fixed the swimming pitch up/down problems. Originally if you swam to the surface or simply entered water your pitch would zero out, prior to the last patch this wasn't true. I was constantly entering water and starting a dive. Swimming to the surface wouldn't reset it. That is now fixed.

    Also I always thought that mounting your flyer should reset your pitch (it didn't use to) but it seems that has been corrected. Although I haven't done enough testing to verify this.

    I always hated it when mouse driving around I'd stop to mount the flyer, jump up and imediately fly into the ground or into a pack of mobs (when using the keyboard to fly). I always had to jump up and then land again to reset the pitch.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  10. #20

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    Pally HP got nerfed. I lost ~1.5K overnight. Not happy.

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